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		<title>Xbox One: Developers ready</title>
		<link>http://www.fxguide.com/featured/xbox-one-developers-ready/</link>
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		<pubDate>Wed, 22 May 2013 01:27:04 +0000</pubDate>
		<dc:creator>Mike Seymour</dc:creator>
				<category><![CDATA[fxfeatured]]></category>

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		<description><![CDATA[Microsoft's Xbox One announcements sees new Kinect features, and lets developers continue advancements in lighting and texturing. ]]></description>
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		<title>fxpodcast #250: Star Trek: Into Darkness &#8211; ILM&#8217;s comp pipeline</title>
		<link>http://www.fxguide.com/fxpodcasts/fxpodcast-250-star-trek-into-darkness-ilms-comp-pipeline/</link>
		<comments>http://www.fxguide.com/fxpodcasts/fxpodcast-250-star-trek-into-darkness-ilms-comp-pipeline/#comments</comments>
		<pubDate>Tue, 21 May 2013 14:16:34 +0000</pubDate>
		<dc:creator>Mike Seymour</dc:creator>
				<category><![CDATA[fxpodcast]]></category>
		<category><![CDATA[Star Trek Into Darkness]]></category>

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		<description><![CDATA[In this week's show Mike talks to ILM's Jay Cooper, compositing supervisor, about the comp pipeline on Star Trek: Into Darkness.]]></description>
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		<title>fxguidetv #172: Star Trek: Into Darkness at ILM</title>
		<link>http://www.fxguide.com/fxguidetv/fxguidetv-172-star-trek-into-darkness-at-ilm/</link>
		<comments>http://www.fxguide.com/fxguidetv/fxguidetv-172-star-trek-into-darkness-at-ilm/#comments</comments>
		<pubDate>Mon, 20 May 2013 12:17:13 +0000</pubDate>
		<dc:creator>Mike Seymour</dc:creator>
				<category><![CDATA[fxguidetv]]></category>
		<category><![CDATA[Star Trek Into Darkness]]></category>

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		<description><![CDATA[This week we visit ILM in San Fran to talk to ILM's Roger Guyett (vfx supervisor), Pat Tubach (co-visual effects supervisor) and Paul Kavanagh (animation supervisor) about the blockbuster Star Trek: Into Darkness.]]></description>
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		<title>Star Trek: Into Darkness: VFX makes it so</title>
		<link>http://www.fxguide.com/featured/star-trek-into-darkness-vfx-makes-it-so/</link>
		<comments>http://www.fxguide.com/featured/star-trek-into-darkness-vfx-makes-it-so/#comments</comments>
		<pubDate>Mon, 20 May 2013 12:14:50 +0000</pubDate>
		<dc:creator>Ian Failes</dc:creator>
				<category><![CDATA[fxfeatured]]></category>
		<category><![CDATA[Star Trek Into Darkness]]></category>

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		<description><![CDATA[Behind the visual effects of J.J. Abrams' Star Trek: Into Darkness with ILM, Pixomondo and Atomic Fiction. ]]></description>
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		<title>the vfx show #168: Iron Man 3</title>
		<link>http://www.fxguide.com/thevfxshow/the-vfx-show-168-iron-man-3/</link>
		<comments>http://www.fxguide.com/thevfxshow/the-vfx-show-168-iron-man-3/#comments</comments>
		<pubDate>Fri, 17 May 2013 14:17:08 +0000</pubDate>
		<dc:creator>tscholton</dc:creator>
				<category><![CDATA[the vfx show]]></category>

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		<description><![CDATA[Mike Seymour, Ian Failes and Matt Wallin discuss the visual effects in the latest Marvel blockbuster superhero film: Iron Man 3.]]></description>
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		<title>More than 5m views, with no spaceships in sight</title>
		<link>http://www.fxguide.com/quicktakes/more-than-5m-views-with-no-spaceships-in-sight/</link>
		<comments>http://www.fxguide.com/quicktakes/more-than-5m-views-with-no-spaceships-in-sight/#comments</comments>
		<pubDate>Fri, 17 May 2013 02:03:52 +0000</pubDate>
		<dc:creator>Ian Failes</dc:creator>
				<category><![CDATA[quicktakes]]></category>

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		<description><![CDATA[The buzz surrounding Star Trek: Into Darkness is clearly apparent with the huge response to this Audi Spock vs Spock viral.]]></description>
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		<slash:comments>0</slash:comments>
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		<title>fxinsider special &#8211; color for CG artists</title>
		<link>http://www.fxguide.com/quicktakes/fxinsider-special-color-for-cg-artists/</link>
		<comments>http://www.fxguide.com/quicktakes/fxinsider-special-color-for-cg-artists/#comments</comments>
		<pubDate>Wed, 15 May 2013 11:30:49 +0000</pubDate>
		<dc:creator>Ian Failes</dc:creator>
				<category><![CDATA[insider]]></category>
		<category><![CDATA[quicktakes]]></category>

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		<description><![CDATA[In this special video for fxguide fxinsider members, we talk to senior lighting artist Tarek Elaydi, who discusses issues of color science, management and use in CG lighting and visual effects. ]]></description>
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		<title>The RC #129: Canon 5DMkIII RAW, new gear, &amp; life after life</title>
		<link>http://www.fxguide.com/therc/the-rc-129-canon-5dmkiii-raw-new-gear-and-life-after-life/</link>
		<comments>http://www.fxguide.com/therc/the-rc-129-canon-5dmkiii-raw-new-gear-and-life-after-life/#comments</comments>
		<pubDate>Tue, 14 May 2013 12:43:01 +0000</pubDate>
		<dc:creator>Mike Seymour</dc:creator>
				<category><![CDATA[the rc]]></category>

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		<description><![CDATA[New gear, questions about upgrade delays and Canon's Hacked Raw recording - plus in the Red Room is Jesse Dana, DOP of Life After Life - a 6 year documentary film nearing completion. 
]]></description>
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		<slash:comments>1</slash:comments>
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		<title>fxguidetv #171: FMX 2013</title>
		<link>http://www.fxguide.com/fxguidetv/fxguidetv-171-fmx-2013/</link>
		<comments>http://www.fxguide.com/fxguidetv/fxguidetv-171-fmx-2013/#comments</comments>
		<pubDate>Mon, 13 May 2013 12:40:49 +0000</pubDate>
		<dc:creator>Ian Failes</dc:creator>
				<category><![CDATA[fxguidetv]]></category>
		<category><![CDATA[FMX2013]]></category>

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		<description><![CDATA[This week we report from the FMX animation and effects conference in Stuttgart where we look at Pixar's new short The Blue Umbrella, MPC's fx tools and see the upcoming releases of Shotgun and RealFlow.]]></description>
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		<slash:comments>0</slash:comments>
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		<title>The tech behind the AdobeMAX sneak peeks</title>
		<link>http://www.fxguide.com/quicktakes/the-tech-behind-the-adobemax-sneak-peeks/</link>
		<comments>http://www.fxguide.com/quicktakes/the-tech-behind-the-adobemax-sneak-peeks/#comments</comments>
		<pubDate>Thu, 09 May 2013 16:07:22 +0000</pubDate>
		<dc:creator>John Montgomery</dc:creator>
				<category><![CDATA[quicktakes]]></category>

		<guid isPermaLink="false">http://www.fxguide.com/?post_type=quicktakes&#038;p=42901</guid>
		<description><![CDATA[AdobeMAX is wrapped, but one of the killer sessions was Sneak Peeks where users get a glimpse of the future. We recap the presentations and speculate as to some image processing tech behind them.]]></description>
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		<slash:comments>3</slash:comments>
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