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  1. Fire 6.x on Onyx2 IR
  2. 24p timewarp
  3. REEL EFFECT
  4. Render Options
  5. can smoke read Keycode or film edge number
  6. Dissolves
  7. Smoke Linux vs. Avid DS Nitris
  8. Prism demo at NAB?
  9. help on cg/generated Timecode on smoke
  10. Transparency
  11. timewarp
  12. Replacing Images in Action Schematic
  13. Need help with some expresions
  14. Discreet Fibre Channel D9W Stone Drive Enclosure - New
  15. Discreet Fibre Channel D9W Stone Drive Enclosure - New
  16. POOR BLUE SCREEN
  17. Invert Gmask in Modular Keyer
  18. Frame export to Mac/PC
  19. canada to usa
  20. stablizing rotating objects
  21. Avid DS Nitris 7.6 for sale
  22. can i download flame demo version
  23. my starting salary in america???
  24. post houses in portugal
  25. tracking in warper.
  26. that was not a 'stupid' question
  27. Discreet Lustre 2.6, new platform question ?
  28. help with film scan
  29. Mercedes spot?
  30. Man on Fire!
  31. field merge in shake
  32. collapsing image sequences in windows?
  33. Mattepainting / inferno / projection?
  34. Undos in Smoke DVE
  35. setting up a video editing lab__requirement
  36. Hi_res Image Jitter problem
  37. File Imports into smok 6.7
  38. Wiretap
  39. Flame 7 tutorials
  40. OK I maybe Really Stupid But. . . .
  41. Keylight Spark on IFF
  42. Looking for Compositers for film
  43. Move all images simultaneously without adding axis node
  44. Smoke 7 Official - Spill the Beans
  45. mistika odin or smoke
  46. converting HD video from 50i to 25p
  47. How do you create a grid to export?
  48. my vbob is dead
  49. Changing init.cfg in Flint 9.2
  50. Smoke, Flint on LINUX ...
  51. shot stabilizing in Flint
  52. Colour Warper Output
  53. flame/inferno jump.
  54. Ntsc Broadcast Safe colors in flame
  55. What's the colour pot in Play for?
  56. A Warper/Distort basic question
  57. electric wave effect
  58. Keying fire elements?
  59. HDR/Open EXR multi-pass rendering pipelines with Flame
  60. Tracking Garbage Masks
  61. Film stock and compositing
  62. Smoke extended bicubic
  63. Quicktime 7 Import
  64. batch clips change to blue with an (E) why?
  65. FFI tracking algorithm
  66. LEFT to RIGHT reels in INFERNO 5_5_4
  67. batch load in smoke?
  68. Flame 9.5
  69. flame & combustion Win vs Mac
  70. For those of us who DON'T use 3DS . . . .
  71. FFi PreMultiplied?
  72. reorient 3d autotrack to ground plane
  73. Audio Question
  74. How to render "color only" in fame/inferno
  75. Keyer in Smoke Timeline?
  76. Wiretap v1.7 Questions!
  77. moving clouds reflection in window
  78. Saving Action Setup
  79. cannot beleive lack of automatic shadow generation
  80. log-lin conversion within Inferno
  81. Flint / Smoke & rpf Question!
  82. tips for 24p pulldown removal for feature length peice
  83. 12bit problems in batch
  84. Beauty Cleanup on Flame vs Combustion
  85. can 9.5 be installed on the same system that runs 8.5.6 ?
  86. flame opengl hacks link
  87. Resolution in Action and Desktop?
  88. flame tutorials?
  89. Silicon Graphics Prism Workstation
  90. File size limit
  91. flame merge fields
  92. command to restart burn racks ?
  93. help for creating a matte
  94. bicubic sphere
  95. URGENT: Discreet LUSTRE (color grading) soft Tester
  96. Tri-level sync generatar for flint Linux System?!
  97. Motion control camera data Urgent!
  98. xstoner on osx
  99. 64-bit Sparks
  100. Trapcode's 3D Stroke
  101. Octane mx flame to Octane 2 flame.
  102. onyx IR2/IR3 versus octane2 v12
  103. Projection of soft spapes
  104. Text Color in Action
  105. Choosing a compositing software
  106. Octane mxe upgrade
  107. Opening smoke timeline in lustre
  108. flame vs shake/motion
  109. flinux without STONE disks array
  110. FBX to Flame
  111. MILO CAMERA DATA TO MAYA HELP NEEDED
  112. retiming fire elements
  113. Render
  114. EDL - ASSEMBLE - FLAME
  115. Animating Vertices on an Extended Bicubic
  116. Tracking Architecture on live footage
  117. More node icons!
  118. NTSC quicktime into smoke
  119. looking for a used DM2 with VBOB.
  120. Tornado help!
  121. older versions of flame and inferno
  122. Smoke 7.01 Bug in SoftEffects CC???
  123. flint question; casting shadows within matte
  124. Flint particles
  125. frame count expression
  126. flame keycode batch possible?
  127. Disabling the Multiple Tape Archive
  128. 3D matchmoving device? whats it called?
  129. Expression to export luminance value?
  130. HD workflow
  131. Audio in Action???
  132. audio in Flint
  133. Sneak Preview of Narnia
  134. Expressions vs. Third Party Animation Techniques
  135. how to animate text in flame using expressions
  136. how to animate text in flame using expression
  137. NTSC configuration
  138. DPX FILE error
  139. selective projections
  140. 3D LUT for SMOKE
  141. Selective lighting in action
  142. Information about used Flame 8.5
  143. Flame axis data to Shake axis converter?
  144. CC vs CW ?
  145. PLAYING 2K in real time
  146. LONG LIVE THE KING!
  147. Issues Installing Linux Smoke 6.5.5
  148. Academy awards (BEST VISUAL EFFECTS)
  149. Delete Node hotkey in Batch?
  150. CLARIFICATION ON WIRETAP IN COMBUSTION
  151. Flame on Linux... Is it ready ?
  152. How to create a CROWD (help please!)
  153. Shake & Motion
  154. 3d LUTS in flame
  155. Flame CMIVFX DVD tutorials
  156. Copying a layer in action?
  157. Learning Flame
  158. Flame - Should I stay, or should I go?
  159. sync generator to use with DM2
  160. Markers in clips on the timeline in Smoke
  161. professional training of iff
  162. expression sources please
  163. keying blonde hair detail
  164. exporting embedded alpha (tga) or extra image sequence
  165. Gita In Mountain, You believe to the UFO?
  166. 3D depth to action layers
  167. shifted blue channel due to conversion?
  168. Softimage XSI to Flint
  169. Wanted: Flame to buy
  170. octane to Tezro
  171. oscars vfx nominees (EPISODE 3 IGNORED?)
  172. EDL in FCP
  173. ReInstalling Irix and Flame
  174. working D1 deck anyone?
  175. Problems Archiving embedded audio to DLT (Tezro)
  176. Vector/Waveform in Smoke 100% Reliable for Video work??
  177. Freelance IFF, Own your own system?
  178. I cannot Import movie file in flame help!
  179. Irix problem
  180. "Flame HD" real world
  181. Core saved even with Savecore off....
  182. help improving track
  183. NFS issue in smoke
  184. Australian compositors
  185. Smoke Tutorial EDL
  186. Timewarp without plugins ?
  187. Batch & Daylife.
  188. adress
  189. whats the best keying module in flame?
  190. stopping a process
  191. archive question
  192. Conforming Material for Tape to Tape Grading
  193. flame bitch about clients chat/forum
  194. Filmbox Anyone?
  195. Use HDRI file in smoke
  196. inferno question
  197. layer based paint - its overkill
  198. copying expressions
  199. MP3 IMPORT
  200. Has the Time come ?
  201. Flame/SGI question...
  202. NAB and flame
  203. boujou into smoke
  204. Kaleido Scope
  205. export image - wheres the queue
  206. Didn't smoke always used to be 4:4:4 I/O
  207. FireWire IEE1394 flame support?
  208. OpenEXR import Spark
  209. batch timeline FX
  210. up down arrows
  211. sequential vid cards vs quicktime vid cards
  212. inferno & film work
  213. Flint artists salary?
  214. math behind blend modes
  215. New news on inferno linux...Updated with translation
  216. Linux Flame vs. Inferno
  217. help!!!
  218. Add Flame to Smoke
  219. How to Archive Project Partitions ?????
  220. Archive Estimation
  221. 3D object based particles in flame
  222. Screen selections in flame ala Maya
  223. Particle Bouncer:Resilience
  224. Monitor
  225. Error, -Distort in Flint.
  226. RAID PROTECTION FOR SMOKE LINUX
  227. HDRI
  228. Aligning a 3d object with path direction?
  229. Tezro Reboot?
  230. Old Batch v. New
  231. info abt training centers
  232. Octane V8 graphics for Flame 7?
  233. Smoke 3 setups compatible with Smoke 6
  234. Flame 9.5.5
  235. bicubic twist problem
  236. How to track sky for 360 degree shot?
  237. Fonts
  238. smoke and intuos 3
  239. 3D Tracking
  240. Action- Export to After Effects
  241. Entering Action
  242. 9.5.5 mask
  243. Storage Area Networks with SMOKE & AVID
  244. How difficult is transition from Quantel iQ to Flame??
  245. full name in DVE
  246. Hundreds of images forming one final image...
  247. Creating haze in a room
  248. Field or Progressive?
  249. inferno* on linux
  250. camera mapping tips