View Full Version : Combustion to Maya
FredMilot
5th July 2002, 21:14
Looking for a \"Combustion to Maya\"
export tracking data...
nanuk
2nd July 2004, 14:25
I think, there is no one.
For bigger systems such as Flame or Inferno You can Exchange them by using FBX.
the tracking data is more or less stored in plain ascii. someone who knows mel might find it easy to write a parser.
i thought, i've read that someone already wrote a script -i can't find it again.
i know there's a script for 3dsmax.
sorry, for not being more helpfull.
best,
rayk
JackP
5th July 2004, 10:32
Hello..
There is a free "mel script" that will export the maya animated camera and nulls and allow import to Combustion. I have never tried it, but it is reported to be pretty handy: However, one user reported that in "half" the exports, the camera null "goes weird" and you have to start over again.
Check it out at: http://www.fido.se/mtoc/index.html
Regards
jack
denmark
Johan
5th July 2004, 11:55
I wrote that converter long time ago. If you check the site below you'll find my email. Please get back to me if you have anyproblems with the script.
http://www.skanegatan.com/johan/mtoc/index.html
Best regards
Johan Aberg
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