View Full Version : Working with 2K in Combustion 2.
PIL
7th January 2003, 21:10
Hello. I,m looking for comments of people that usually work with 2K images(cineon or dpx format) in Combustion 2. Everybody knows that Combustion works fine with video resolution, but i,m not sure if the result is so good working with film resolution and film color depth. Of course, i,m talking about a very good hardware, a professional hardware. For example, a Mac G4 or a powerfull PC with Open GL, tons of RAM, etc. I,d like to know if the system crashes very often, if the feedback is very slow, if the process time is horrible, etc.
I,m Flame artist and i,d like to compare both systems (Flame vs Combustion 2) for future jobs.
Splice_Meister
7th January 2003, 22:53
Quality wise, Combustion is extremely clean and there are no problems with the 2k images. This is provided you have setup your LUTs correctly... Combustion has been used on quite a few films already and it gets the job done...
When you are looking at speed, you can't compare a Flame running on an Octane 2 to a PC or a Mac... It will be slower in this case.
I find alot of facilities push work to the combustion system because it is cheaper to run and if there is a reason to go to inferno then you can transfer some of the set-ups to the inferno/flame.....
Chek
8th January 2003, 18:27
Combustion is a really fine sw, but if u work with 2k cin footage you need a heavy machine. If you color correct a clip, make a key, etc. there are any problem. Combustion cames really slow when you use several layers into a comp with several kind of effects like degrain, dolly blur, ... 3dpost effects with rpf clip.
Powered by vBulletin™ Version 4.1.0 Copyright © 2012 vBulletin Solutions, Inc. All rights reserved.