kristijan
11th September 2003, 11:56
:P long time no word and now Im back ;))
Im interested if anyone has some experiance with render passes for compositing in to live action.
what render passes are usual to ask of your CG team for integration of CG characters (or props) in to live action seq?
And maybe some general layering order like
from botom to top:
color pass
diffuse pass
ambient pass
reflection pass
spec pass
2nd spec pass
and masks for some of them.
alpha
z-depth
camera normal map
...
thank you,
Kristijan :P
Im interested if anyone has some experiance with render passes for compositing in to live action.
what render passes are usual to ask of your CG team for integration of CG characters (or props) in to live action seq?
And maybe some general layering order like
from botom to top:
color pass
diffuse pass
ambient pass
reflection pass
spec pass
2nd spec pass
and masks for some of them.
alpha
z-depth
camera normal map
...
thank you,
Kristijan :P