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View Full Version : Stereoscopic 3dspace compositing in SHAKE 4.1



arvsol
22nd August 2007, 14:28
Hi!

I wonder if any others have the experience with compositing in 3d space, by using 2 cameras
(left and right, stereoscopic). In AE the way of doing this is to add two cameras beside each other and just parrent the one camera to the other.

I guess there are some troubles doing this with the multiPlane node, since the camera dont
have its own node?

Someone with the knowledge of this?

Arve Solli
Norway

Corgan
1st November 2007, 11:10
I don't know if it's the best way of doing it, but what I have done on stereoscopic shots is to create a multiplane node in Shake. Call that one "Right eye". Import a Maya camera for right eye. Place my 2d elements in the multiplate node. When right eye is done.... make a dublicate of that multiplane node (copy-paste). Name that one "left eye". In that node import the left Maya camera into that node to replace the right eye camera.