z3r0
24th May 2010, 00:59
So I'm trying to put together a workflow/toolset made up of various programs and could use some help. Hopefully a toolset with integration similar to what Adobe has with its CS Master Suite but specifically for high end 3D/Compositing etc... Here's what I'm thinking:
Modo or Silo (Modeling)
ZBrush or Mudbox (Sculpting)
Mari (3D Coloring/UV)
Houdini (Animation/Particles)
XSI ??? (Rigging) <-- Who has the crown here?
???? (Rotoscoping/Tracking)
Photoshop
Final Cut Pro (Editing)
Color (Color Grading)
Nuke (Compositing)
Specialty Apps:
Realflow (Particles) or Houdini ???
Massive(Crowd Simulation) or Houdini ???
3D Coat or TopoGun (Retopology)
Are there any other recommended software packages? Specialty perhaps?
I didn't include Maya, right now I'm leaning towards Houdini (the node workflow rocks).
What would your recommended toolset look like? I'm surprised there isn't a pro suite for this with bundled software that integrates like CS. I think it would get interesting if The Foundry were to pick up Houdini and offer it along with Mari and Nuke along with some more apps.
Modo or Silo (Modeling)
ZBrush or Mudbox (Sculpting)
Mari (3D Coloring/UV)
Houdini (Animation/Particles)
XSI ??? (Rigging) <-- Who has the crown here?
???? (Rotoscoping/Tracking)
Photoshop
Final Cut Pro (Editing)
Color (Color Grading)
Nuke (Compositing)
Specialty Apps:
Realflow (Particles) or Houdini ???
Massive(Crowd Simulation) or Houdini ???
3D Coat or TopoGun (Retopology)
Are there any other recommended software packages? Specialty perhaps?
I didn't include Maya, right now I'm leaning towards Houdini (the node workflow rocks).
What would your recommended toolset look like? I'm surprised there isn't a pro suite for this with bundled software that integrates like CS. I think it would get interesting if The Foundry were to pick up Houdini and offer it along with Mari and Nuke along with some more apps.