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Results 1 to 7 of 7
  1. #1
    Join Date
    Feb 2012
    Posts
    3

    Default Comp a house in the field

    Hello,

    I m a new graduate in vfx, and i do actually a wip to improve my skills. So, i m looking for the best way to do one thing.
    - I ve created a projection from a picture in nuke. Then i create a camera, and i ve animated this camera.



    - In maya, i ve modeled a farm and trees / Create a plane who represent my ground / installed my farm and trees on the ground (plane) AND i ve imported my animated camera from nuke ....



    Ok , here, everything seems to be ok for a comp BUT ...

    How can i create the transition between the farm the ground, between the trees and the ground. My \"junction\" = A straight line not realist



    I m looking for a good technique to obtain something like that for exemple ...





    Thx for your advices

    Regards

    Jeff

  2. #2
    Join Date
    Jun 2011
    Posts
    18

    Default

    The ground plane, like the one in the reference, needs to be more uneven. That should make the contact point more random.

  3. #3
    Join Date
    Jan 2012
    Posts
    6

    Default

    Rotoscope some of the stones the original plate and add them back over the top of your CG

  4. #4
    Join Date
    Feb 2012
    Posts
    3

    Default

    Thx for your answers
    I will try your solution

  5. #5
    Join Date
    Feb 2012
    Posts
    1

    Default

    try deforming the ground plane card

  6. #6
    Join Date
    Feb 2012
    Posts
    3

    Default

    Yes i do So, i ve deformed my card, and the result is almost good ( yepee !!! ). But the texture on the ground don\'t perfectly match with my Farm. For example, in reality, the ground is darker at this contact point. My ideas :
    - Fix in photoshop or
    - Create a special occlusion pass, ( render with just the ground and the base / foundation of my farm ) to deal just with the contact points. So i could darken just this part of my image, i even color correct !!!

    I will try the second solution right now ^^

    In any case, for me, it\'s a good exercise practice

  7. #7
    Join Date
    Mar 2012
    Posts
    25

    Default

    You need more realistic textures between your tree and ground.Smoothing will make them looked better.
    my company website:http://www.foxrenderfarm.com

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