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  1. #1
    Join Date
    Jan 2006
    Posts
    14

    Default How to be a good compositor

    Hi guys,
    I how to start with compositing, I just wanna get basics well and build rest upon it, so how shouldi start? As a beginner what should I concenterate more on? what books i should read!


    cheers
    Rahul.

  2. #2
    Join Date
    Feb 2002
    Posts
    180

    Default

    great question.. and great timing...

    So great you'd think we'd asked you to post that very question !!!

    fxguide is working on providing a lot more training on compositing and visual effects. Right now we'd love to hear from everyone exactly what they would like to see and any major areas they would like covered... across any package.

    You can start a list here or email us off line. Either way - we'd love to hear from you.

    It is our aim to provide a wealth of new material to help you with all aspects of visual effects compositing - but in the end fxguide has always been user driven - so please let us know and we'll incorporate your comments directly into our planning.

    Mike
    Co-founder fxguide.com

  3. #3
    Join Date
    Jan 2004
    Posts
    17

    Default

    Hi Mike,
    In regards to questions,

    How much 3D should a compositor need to know?
    Should a Compositor know about 3d matchmoving? or is that for the 3D dept to worry about ?
    Something indepth about all the various Luts e.g 601 vs 709 etc would be good.

    hope im not asking too much here
    thanks in advance.

  4. #4
    Join Date
    Nov 2005
    Posts
    5

    Default

    Hi guys

    I´m also a beginner in the area, just like you Rahul, and I also share the same doubts you´ve just posted.

    I know the software issue is a very relative one.
    I´ve taken a Discrete Combustion course (witch I loved), but soon after tried Shake after reading "The art and science of digital compositing".
    What I think (please correct me if I´m wrong) is that Shake (and other node based programs alike) are more difficult to use for the beginner, but extremely more powerful for the expert user.
    More... although more difficult for the beginner, I think that they "ask" for a deeper compositing theories knowledge from the user, witch is a good thing because one must really understand what he is doing, and how the software is working to composite the scene. That may encourage the beginner to create a better and stronger knowledge platform to start working with.
    I´m I making any sense here? Please comment...


    FXGUIDE Crew... you rock! The Podcasts are an amazing source of info for beginners like myself (and probably to pros as well). They really put things in to perspective regarding pipeline issues, methodology and experience.
    I think one of the major problems to a newbie is the fact that the pipeline process in VFX is somehow complex, and one never knows when and were does a project/work of a compositor "starts" and were it "ends".

    Suggestion: Video Podcasts? It wold be fabulous if we could actually "see" what you guys talk about in the interviews... even if they are just static pictures. :wink:

    Cheers for yall (and pardon my english)
    gu3des

  5. #5
    Join Date
    Feb 2002
    Posts
    190

    Default

    Quote Originally Posted by gu3des
    Hi guys
    Suggestion: Video Podcasts? It wold be fabulous if we could actually "see" what you guys talk about in the interviews... even if they are just static pictures. :wink:

    Cheers for yall (and pardon my english)
    gu3des
    Thanks for the kind comments. Jeff, Mike, and I have looking at doing more video - based podcasts or quicktime movies (as the video podcasts are quite small in screen size). Most importantly want to make sure that the content calls for it and it provides a good boost to the quality of the podcasts. We're really happy to spend the extra time creating these -- and it can take a considerable amount of extra time -- when it makes sense to do so.

    Coming up later this week, we have a "making of" movie about a student film that I feel fulfills those requirements. Check in for that...

  6. #6
    Join Date
    Nov 2005
    Posts
    17

    Default I would love a faq page for each application specific forum.

    I would love to start a faq page for each app specific forum. Having been a co-host on another site for several years it's something that I think will benifit many beginers and veterans alike. I would be happy to work on something like that for the Combusiton forum if you are inclined to accept.

    Also I think tutorials that show new users techniques for production based issues would be great. It seems few compositors that I hire and work with have a solid grasp on color space and bit depth.

    Guest compositors and iterviews would be great too, but from a "Heres is how I do this in this situation" sort of deal as opposed to the general (but wonderful) manner in which fxblog.

    Just my two cents.

    And I am happy to get invloved.

    Regards
    Alan Bell
    www.handmadedigital.com

  7. #7
    Join Date
    Feb 2002
    Posts
    180

    Default Re: I would love a faq page for each application specific fo

    Quote Originally Posted by AlanEBell
    I would love to start a faq page for each app specific forum. Having been a co-host on another site for several years it's something that I think will benifit many beginers and veterans alike. I would be happy to work on something like that for the Combusiton forum if you are inclined to accept.

    Also I think tutorials that show new users techniques for production based issues would be great. It seems few compositors that I hire and work with have a solid grasp on color space and bit depth.

    Guest compositors and iterviews would be great too, but from a "Heres is how I do this in this situation" sort of deal as opposed to the general (but wonderful) manner in which fxblog.
    Alan that would be great - we havd FAQ on flame and on discreet gear generally but we'd love LOVE one on Combustion. I am on a feature right now as the post supervisor and the VFX team are all on Combustion.

    I think what would be good is actual 'lessons' that explain approaches and techniques - plus some general stuff on film/LUTs / Colour theory etc ?

    Would you agree? Perhaps as video rather than podcast ?

    Please lets keep talking ... this is gold top hear from you guys.
    Mike

  8. #8
    Join Date
    May 2004
    Posts
    38

    Default

    Awesome news all round !

    Although there seems to be more and more information becomming available on compositing there really seems to be a lot of undiscussed information. Specifically in the realm of film compositing and advanced techniques. I know that this site has gone a long way to making this better.

    Also props to Allan for his tut on creative cow about log files in combustion. I recently had to build a film pipleine around combustion and the information was really useful !

    Mike, Jeff and John if you want any additional contributors I would be happy to offer up anything that I can !

    keen to see how this evolves..

    - Tahl

  9. #9
    Join Date
    Feb 2002
    Posts
    180

    Default

    Quote Originally Posted by aneks
    Awesome news all round !

    Mike, Jeff and John if you want any additional contributors I would be happy to offer up anything that I can !

    keen to see how this evolves..

    - Tahl
    Well Yeah man - we'd love a FAQ on Shake to be honest - I have been working on one - but could we do one together - or could you draft one and send it over, I could review it and send it back?
    Thanks man

    Mike

  10. #10
    Join Date
    Jan 2006
    Posts
    14

    Default Hi

    Hello everybody,
    The most basic problem i am facing is lack of footages for keying,rotoscoping. And I don have any idea about how proffesionals work on those complex shots, like just curious about their workflow. And I am gonna relearn combustion cos I know the tools well but don know where to apply them. its complex, this is main problem with editing, compositing and all other feilds in flim industry, even if we know something we need to lot to learn from experience inorder apply them properly.

    So my point is plz provide concepts and theory rather than techniques. Your article about Art of Keying and tracking was awesome, I expect more articles explaining the wokflow of vfx artist.


    Cheers
    Rahul.

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