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Thread: boujou into smoke
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9th March 2006, 20:34 #1
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- Mar 2006
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boujou into smoke
Hi all -
I have a reasonably quick way to get boujou camera data into smoke DVE. Thought I would share and I don't know if it's been discussed here before.
Save the Boujou export as a flame action setup. All you have to do is open the .action with a text editor, copy the camera data and paste it into a blank dve setup.
Also - Remember when exporting from boujou to scale by 100 for the flame setup.
Action and DVE setup files are almost identical. I've gotten in a few situations where a flame artist worked on a project and then it came to me... and I only have smoke. Usually you can poke around and cut/paste keyframe data to work it out.
CC
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9th March 2006, 21:53 #2
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- Aug 2003
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- 42
You can also get boujou data into the DVE by exporting as .FBX and loading that in. You may need to set it to static camera / moving world if you need are adding static supers. Good luck!
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9th March 2006, 23:49 #3
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- Mar 2006
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In DVE, if you go to import camera... the options are ASE or 3DS (using smoke 7).
I've tried importing fbx, raw, and 3DS into dve but I haven't been able to get it to work. That's why I was poking around in the action setup.
If you know how to get fbx data in to DVE, let me know because that would be the easiest way.
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10th March 2006, 00:14 #4
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- Dec 2004
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- 119
hi,
set a layer to geometry & load > fbx, this gives you the option of selecting the camera (needs to be target cam, of course)
ciao
robert

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