﻿<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	>
<channel>
	<title>Comments on: NVIDIA buys Mental Images</title>
	<atom:link href="http://www.fxguide.com/qt/206/nvidia-buys-mental-images/feed" rel="self" type="application/rss+xml" />
	<link>http://www.fxguide.com/qt/206/nvidia-buys-mental-images</link>
	<description>quick news and comments about the vfx industry</description>
	<pubDate>Thu, 28 Aug 2008 16:04:52 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.5.1</generator>
		<item>
		<title>By: Rupert Pupkin the Third</title>
		<link>http://www.fxguide.com/qt/206/nvidia-buys-mental-images#comment-800</link>
		<dc:creator>Rupert Pupkin the Third</dc:creator>
		<pubDate>Sun, 06 Jan 2008 17:48:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.fxguide.com/qt/206/nvidia-buys-mental-images#comment-800</guid>
		<description>I think this is a good thing for everybody. We're gonna get much shorder mental ray rendering times with some consistant gpu acceleration.</description>
		<content:encoded><![CDATA[<p>I think this is a good thing for everybody. We&#8217;re gonna get much shorder mental ray rendering times with some consistant gpu acceleration.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Scott</title>
		<link>http://www.fxguide.com/qt/206/nvidia-buys-mental-images#comment-638</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Thu, 20 Dec 2007 01:30:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.fxguide.com/qt/206/nvidia-buys-mental-images#comment-638</guid>
		<description>Ouch, Laci. Gaming idiots? Harsh words against a sector of the entertainment industry that brings in more money than films:)</description>
		<content:encoded><![CDATA[<p>Ouch, Laci. Gaming idiots? Harsh words against a sector of the entertainment industry that brings in more money than films:)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: kevin</title>
		<link>http://www.fxguide.com/qt/206/nvidia-buys-mental-images#comment-617</link>
		<dc:creator>kevin</dc:creator>
		<pubDate>Sat, 15 Dec 2007 20:15:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.fxguide.com/qt/206/nvidia-buys-mental-images#comment-617</guid>
		<description>expensive video cards in every render farm machine in a few years ? 
fast previewing of heavy raytracing effects for nvidia equiped workstation ? 

this is a good move for nvidia, wonder what the benefits will be for us.</description>
		<content:encoded><![CDATA[<p>expensive video cards in every render farm machine in a few years ?<br />
fast previewing of heavy raytracing effects for nvidia equiped workstation ? </p>
<p>this is a good move for nvidia, wonder what the benefits will be for us.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: priyesh</title>
		<link>http://www.fxguide.com/qt/206/nvidia-buys-mental-images#comment-616</link>
		<dc:creator>priyesh</dc:creator>
		<pubDate>Sat, 15 Dec 2007 08:14:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.fxguide.com/qt/206/nvidia-buys-mental-images#comment-616</guid>
		<description>to be honest, I don't care at all what blows the minds of gaming-idiots. when does mental images start to innovate again and get more affordable, that are my biggest concerns.</description>
		<content:encoded><![CDATA[<p>to be honest, I don&#8217;t care at all what blows the minds of gaming-idiots. when does mental images start to innovate again and get more affordable, that are my biggest concerns.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Laci</title>
		<link>http://www.fxguide.com/qt/206/nvidia-buys-mental-images#comment-610</link>
		<dc:creator>Laci</dc:creator>
		<pubDate>Fri, 14 Dec 2007 19:16:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.fxguide.com/qt/206/nvidia-buys-mental-images#comment-610</guid>
		<description>Ok, that is good for the gaming industry, but then the film industry has to blow the viewers mind, with something better. What is that gona be? (I mean here something CGI)</description>
		<content:encoded><![CDATA[<p>Ok, that is good for the gaming industry, but then the film industry has to blow the viewers mind, with something better. What is that gona be? (I mean here something CGI)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: charles</title>
		<link>http://www.fxguide.com/qt/206/nvidia-buys-mental-images#comment-600</link>
		<dc:creator>charles</dc:creator>
		<pubDate>Fri, 14 Dec 2007 02:22:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.fxguide.com/qt/206/nvidia-buys-mental-images#comment-600</guid>
		<description>This is big for the future of gaming, this is all about getting mental ray onto nex- gen consoles. Thats right real time rendering  with raytracing, ambient occlusion and  final gathering! Its what RealityServer is all about and NVIDIA buying mental images means we are going to see something in the next few years that will blow your mind.</description>
		<content:encoded><![CDATA[<p>This is big for the future of gaming, this is all about getting mental ray onto nex- gen consoles. Thats right real time rendering  with raytracing, ambient occlusion and  final gathering! Its what RealityServer is all about and NVIDIA buying mental images means we are going to see something in the next few years that will blow your mind.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
