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	<title>Comments on: fxguidetv: rise &#124; fx Nuke Presentation from IBC</title>
	<atom:link href="http://www.fxguide.com/quicktakes/fxguidetv-rise-fx-nuke-presentation-from-ibc/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.fxguide.com/quicktakes/fxguidetv-rise-fx-nuke-presentation-from-ibc/</link>
	<description>vfx, mograph, and production news</description>
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		<title>By: Jeton</title>
		<link>http://www.fxguide.com/quicktakes/fxguidetv-rise-fx-nuke-presentation-from-ibc/#comment-989</link>
		<dc:creator>Jeton</dc:creator>
		<pubDate>Mon, 25 Jan 2010 01:48:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.fxguide.com/?post_type=quicktakes&#038;p=20617#comment-989</guid>
		<description>I like all what you did in Nuke , Florian Gellinger good idea and well done .</description>
		<content:encoded><![CDATA[<p>I like all what you did in Nuke , Florian Gellinger good idea and well done .</p>
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		<title>By: artek</title>
		<link>http://www.fxguide.com/quicktakes/fxguidetv-rise-fx-nuke-presentation-from-ibc/#comment-992</link>
		<dc:creator>artek</dc:creator>
		<pubDate>Fri, 04 Dec 2009 11:56:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.fxguide.com/?post_type=quicktakes&#038;p=20617#comment-992</guid>
		<description>i can tell you, it was necessary.
the second example was quite similarly to the first example.
briefly said: everything in this shot was projected on simple geometry in nuke.</description>
		<content:encoded><![CDATA[<p>i can tell you, it was necessary.<br />
the second example was quite similarly to the first example.<br />
briefly said: everything in this shot was projected on simple geometry in nuke.</p>
]]></content:encoded>
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		<title>By: Max</title>
		<link>http://www.fxguide.com/quicktakes/fxguidetv-rise-fx-nuke-presentation-from-ibc/#comment-990</link>
		<dc:creator>Max</dc:creator>
		<pubDate>Tue, 01 Dec 2009 19:37:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.fxguide.com/?post_type=quicktakes&#038;p=20617#comment-990</guid>
		<description>Wow. Florian Gellinger is GORGEOUS.

The effects aren&#039;t bad either.</description>
		<content:encoded><![CDATA[<p>Wow. Florian Gellinger is GORGEOUS.</p>
<p>The effects aren&#8217;t bad either.</p>
]]></content:encoded>
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	<item>
		<title>By: Mariano</title>
		<link>http://www.fxguide.com/quicktakes/fxguidetv-rise-fx-nuke-presentation-from-ibc/#comment-991</link>
		<dc:creator>Mariano</dc:creator>
		<pubDate>Mon, 30 Nov 2009 09:47:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.fxguide.com/?post_type=quicktakes&#038;p=20617#comment-991</guid>
		<description>That second example he presented (that with the car on the road) looked way more interesting than that car crash - I really wished to see that process. Sorry, but regarding the whole effort they put into the crash shot it didn`t look necessary / impressive at all to me.</description>
		<content:encoded><![CDATA[<p>That second example he presented (that with the car on the road) looked way more interesting than that car crash &#8211; I really wished to see that process. Sorry, but regarding the whole effort they put into the crash shot it didn`t look necessary / impressive at all to me.</p>
]]></content:encoded>
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	<item>
		<title>By: artek</title>
		<link>http://www.fxguide.com/quicktakes/fxguidetv-rise-fx-nuke-presentation-from-ibc/#comment-993</link>
		<dc:creator>artek</dc:creator>
		<pubDate>Mon, 09 Nov 2009 14:51:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.fxguide.com/?post_type=quicktakes&#038;p=20617#comment-993</guid>
		<description>because of the free movement of the in-car camera.
the advantage with reprojecting it on 3d is that you can use the in-car camera as the main camera.
if you projekt the background on 2 cards and the in-car camera would for example rotate 90</description>
		<content:encoded><![CDATA[<p>because of the free movement of the in-car camera.<br />
the advantage with reprojecting it on 3d is that you can use the in-car camera as the main camera.<br />
if you projekt the background on 2 cards and the in-car camera would for example rotate 90</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jimbiscuit</title>
		<link>http://www.fxguide.com/quicktakes/fxguidetv-rise-fx-nuke-presentation-from-ibc/#comment-994</link>
		<dc:creator>Jimbiscuit</dc:creator>
		<pubDate>Sat, 07 Nov 2009 17:18:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.fxguide.com/?post_type=quicktakes&#038;p=20617#comment-994</guid>
		<description>I don&#039;t understand why they reproject on 3D. Instead they can place de cameras in the right angle and place.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t understand why they reproject on 3D. Instead they can place de cameras in the right angle and place.</p>
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