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	<title>Comments on: Nuke 6/NukeX 6 Released</title>
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	<link>http://www.fxguide.com/quicktakes/nuke-6-has-been-released/</link>
	<description>vfx, mograph, and production news</description>
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		<title>By: Joe</title>
		<link>http://www.fxguide.com/quicktakes/nuke-6-has-been-released/#comment-1290</link>
		<dc:creator>Joe</dc:creator>
		<pubDate>Wed, 27 Jan 2010 05:40:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.fxguide.com/?post_type=quicktakes&#038;p=20681#comment-1290</guid>
		<description>Agreed!

Best Nuke update so far, and I&#039;m pretty sure the ones from now on will be even better.

I just wish Furnace, Keylight and most of the core things that are OFX based were turned into standard Nuke plugins instead. I still have my issues with OFX based plugins.</description>
		<content:encoded><![CDATA[<p>Agreed!</p>
<p>Best Nuke update so far, and I&#8217;m pretty sure the ones from now on will be even better.</p>
<p>I just wish Furnace, Keylight and most of the core things that are OFX based were turned into standard Nuke plugins instead. I still have my issues with OFX based plugins.</p>
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		<title>By: Joe</title>
		<link>http://www.fxguide.com/quicktakes/nuke-6-has-been-released/#comment-1287</link>
		<dc:creator>Joe</dc:creator>
		<pubDate>Wed, 27 Jan 2010 05:36:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.fxguide.com/?post_type=quicktakes&#038;p=20681#comment-1287</guid>
		<description>You&#039;re now talking about companies. First time you&#039;ve formed your sentence you&#039;ve used &quot;professional film compositors won&#039;t care...&quot; you were talking about artists and not the companies that employ them. The reason a artist would choose Linux is way too different than the reason a company would choose it. Companies choose it mainly because it&#039;s maintenance costs are way lower than OSX or Windows and because their R&amp;D departments are or were IRIX oriented. This has nothing to do with the artist end of the story.

Personally if I can choose a OS to work on I would certainly not choose Linux, it is stable, it has fantastic administration features for those who do network administration and all that stuff. But it is a pain in the butt as soon as you find yourself in the need of more ordinary tools that almost always run exclusively in both OSX or Windows.</description>
		<content:encoded><![CDATA[<p>You&#8217;re now talking about companies. First time you&#8217;ve formed your sentence you&#8217;ve used &#8220;professional film compositors won&#8217;t care&#8230;&#8221; you were talking about artists and not the companies that employ them. The reason a artist would choose Linux is way too different than the reason a company would choose it. Companies choose it mainly because it&#8217;s maintenance costs are way lower than OSX or Windows and because their R&amp;D departments are or were IRIX oriented. This has nothing to do with the artist end of the story.</p>
<p>Personally if I can choose a OS to work on I would certainly not choose Linux, it is stable, it has fantastic administration features for those who do network administration and all that stuff. But it is a pain in the butt as soon as you find yourself in the need of more ordinary tools that almost always run exclusively in both OSX or Windows.</p>
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		<title>By: Lucy Cooper</title>
		<link>http://www.fxguide.com/quicktakes/nuke-6-has-been-released/#comment-1276</link>
		<dc:creator>Lucy Cooper</dc:creator>
		<pubDate>Mon, 25 Jan 2010 17:43:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.fxguide.com/?post_type=quicktakes&#038;p=20681#comment-1276</guid>
		<description>Just an update that the NukeX license keys have now been emailed to all those entitled to an upgrade.
If you haven&#039;t received your key and think you should have, please contact sales@thefoundry.co.uk</description>
		<content:encoded><![CDATA[<p>Just an update that the NukeX license keys have now been emailed to all those entitled to an upgrade.<br />
If you haven&#8217;t received your key and think you should have, please contact <a href="mailto:sales@thefoundry.co.uk">sales@thefoundry.co.uk</a></p>
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		<title>By: user</title>
		<link>http://www.fxguide.com/quicktakes/nuke-6-has-been-released/#comment-1275</link>
		<dc:creator>user</dc:creator>
		<pubDate>Mon, 25 Jan 2010 10:00:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.fxguide.com/?post_type=quicktakes&#038;p=20681#comment-1275</guid>
		<description>this is a huge release. I dont think you understand how much has been changed and updated in this new version. 5 major new tools and a host of smaller ones plus many many additions via furnace core. If that is not a big release what is?</description>
		<content:encoded><![CDATA[<p>this is a huge release. I dont think you understand how much has been changed and updated in this new version. 5 major new tools and a host of smaller ones plus many many additions via furnace core. If that is not a big release what is?</p>
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		<title>By: Rob</title>
		<link>http://www.fxguide.com/quicktakes/nuke-6-has-been-released/#comment-1289</link>
		<dc:creator>Rob</dc:creator>
		<pubDate>Mon, 25 Jan 2010 02:39:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.fxguide.com/?post_type=quicktakes&#038;p=20681#comment-1289</guid>
		<description>Yea I dont know where CEA got that this is a small update. Ive been waiting for this forever. Finally it has Flame and Avid DS customers thinking about what they are paying for. Also the roto and paint tools update is hug not to mention all the other features and free plugs they have in there. It seams there is a node for everything now.</description>
		<content:encoded><![CDATA[<p>Yea I dont know where CEA got that this is a small update. Ive been waiting for this forever. Finally it has Flame and Avid DS customers thinking about what they are paying for. Also the roto and paint tools update is hug not to mention all the other features and free plugs they have in there. It seams there is a node for everything now.</p>
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		<title>By: -k</title>
		<link>http://www.fxguide.com/quicktakes/nuke-6-has-been-released/#comment-1286</link>
		<dc:creator>-k</dc:creator>
		<pubDate>Sun, 24 Jan 2010 22:44:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.fxguide.com/?post_type=quicktakes&#038;p=20681#comment-1286</guid>
		<description>Huh? I can count on one hand the times I have NOT been working on Linux. Companies only use it cause its cheap? Nonsense. For companies that still had inhouse tools on IRIX it was easy to port them over, it is easy to administrate on a large scale, it is stable and flexible and customizable to an extend that no other mainstream OS is. 

 -k</description>
		<content:encoded><![CDATA[<p>Huh? I can count on one hand the times I have NOT been working on Linux. Companies only use it cause its cheap? Nonsense. For companies that still had inhouse tools on IRIX it was easy to port them over, it is easy to administrate on a large scale, it is stable and flexible and customizable to an extend that no other mainstream OS is. </p>
<p> -k</p>
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		<title>By: john</title>
		<link>http://www.fxguide.com/quicktakes/nuke-6-has-been-released/#comment-1288</link>
		<dc:creator>john</dc:creator>
		<pubDate>Sun, 24 Jan 2010 21:08:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.fxguide.com/?post_type=quicktakes&#038;p=20681#comment-1288</guid>
		<description>You&#039;re kidding.. right!? Have you read about what has gone into Nuke 6.0 and NukeX 6.0? :) . These are not small changes.. but massive new features requiring a lot of work. Nuke 6.0 and NukeX 6.0 are essentially the same (they contain the same stuff under the hood), the only difference is that the NukeX license key will let you use the NukeX features to their full extent (i.e. you can twiddle the knobs, and not leave them at default setting). So its not really two versions :) .</description>
		<content:encoded><![CDATA[<p>You&#8217;re kidding.. right!? Have you read about what has gone into Nuke 6.0 and NukeX 6.0? <img src='http://cdn.fxguide.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  . These are not small changes.. but massive new features requiring a lot of work. Nuke 6.0 and NukeX 6.0 are essentially the same (they contain the same stuff under the hood), the only difference is that the NukeX license key will let you use the NukeX features to their full extent (i.e. you can twiddle the knobs, and not leave them at default setting). So its not really two versions <img src='http://cdn.fxguide.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  .</p>
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		<title>By: Joe</title>
		<link>http://www.fxguide.com/quicktakes/nuke-6-has-been-released/#comment-1285</link>
		<dc:creator>Joe</dc:creator>
		<pubDate>Sun, 24 Jan 2010 21:05:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.fxguide.com/?post_type=quicktakes&#038;p=20681#comment-1285</guid>
		<description>@CEA: NukeX is not Nuke 10. It&#039;s Nuke 6 with the X tools (Camera Tracker, Furnace Core). Don&#039;t know what is so confusing about it.

@vfxdude: Do you mean that &quot;professional feature films comopsitor&quot; only run Linux?
Stop that. Linux is a neglected OS, huge facilities only use it because it&#039;s cheap. I&#039;ve been working in feature films exclusively for the past 10 years and I can count on the fingers of one hand how many times I&#039;ve used Linux throughout these years.
ore functionalities

And The Foundry is indeed investing their time on core functionalities. Believe it or not a Particle systems is not that essential or that useful for most professional compositors. Roto, Paint, scripting language support, those are core features that any professional compositor wouldn&#039;t survive without and they have been improved.

The 3D tracker is a huge bonus it&#039;s something that I will find my self using more, more often in tricky, problematic shots.

As for Fusions 3D env I admit that it has some nice features and all, but when it comes set extensions I would certainly rather be in Nuke.</description>
		<content:encoded><![CDATA[<p>@CEA: NukeX is not Nuke 10. It&#8217;s Nuke 6 with the X tools (Camera Tracker, Furnace Core). Don&#8217;t know what is so confusing about it.</p>
<p>@vfxdude: Do you mean that &#8220;professional feature films comopsitor&#8221; only run Linux?<br />
Stop that. Linux is a neglected OS, huge facilities only use it because it&#8217;s cheap. I&#8217;ve been working in feature films exclusively for the past 10 years and I can count on the fingers of one hand how many times I&#8217;ve used Linux throughout these years.<br />
ore functionalities</p>
<p>And The Foundry is indeed investing their time on core functionalities. Believe it or not a Particle systems is not that essential or that useful for most professional compositors. Roto, Paint, scripting language support, those are core features that any professional compositor wouldn&#8217;t survive without and they have been improved.</p>
<p>The 3D tracker is a huge bonus it&#8217;s something that I will find my self using more, more often in tricky, problematic shots.</p>
<p>As for Fusions 3D env I admit that it has some nice features and all, but when it comes set extensions I would certainly rather be in Nuke.</p>
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		<title>By: CEA</title>
		<link>http://www.fxguide.com/quicktakes/nuke-6-has-been-released/#comment-1274</link>
		<dc:creator>CEA</dc:creator>
		<pubDate>Sun, 24 Jan 2010 16:36:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.fxguide.com/?post_type=quicktakes&#038;p=20681#comment-1274</guid>
		<description>It is just me or is this a very thin update for a X.0 (5-&gt;6) update? There are some great features in the non X version and looking forward to play with the 3d camera tracker. It sounds more like a 5.5 update than 6.0... While everyone else is combining there software versions (Like autodesk) The foundry split Nuke up in a confusing way!! Nuke X 6.0 - or is it Nuke 10.6.0 and the other version is stuck at Nuke 6.0 :)

And 64bit for OS X would be nice - that would be a 6.0 update!</description>
		<content:encoded><![CDATA[<p>It is just me or is this a very thin update for a X.0 (5-&gt;6) update? There are some great features in the non X version and looking forward to play with the 3d camera tracker. It sounds more like a 5.5 update than 6.0&#8230; While everyone else is combining there software versions (Like autodesk) The foundry split Nuke up in a confusing way!! Nuke X 6.0 &#8211; or is it Nuke 10.6.0 and the other version is stuck at Nuke 6.0 <img src='http://cdn.fxguide.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>And 64bit for OS X would be nice &#8211; that would be a 6.0 update!</p>
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		<title>By: John</title>
		<link>http://www.fxguide.com/quicktakes/nuke-6-has-been-released/#comment-1284</link>
		<dc:creator>John</dc:creator>
		<pubDate>Sat, 23 Jan 2010 21:43:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.fxguide.com/?post_type=quicktakes&#038;p=20681#comment-1284</guid>
		<description>They just got it.. give it some time.</description>
		<content:encoded><![CDATA[<p>They just got it.. give it some time.</p>
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