In this video that fxguide produced with our media partners at WIRED, watch how ILM crafted a huge destruction sequence featuring one of the Helicarriers in Marvel’s Captain America: The Winter Soldier.
Even more soon…
Later this week here at fxguide we will have our full coverage of The Winter Soldier + PLUS – a great fxguidetv episode and an in-depth written article based on nearly a dozen interviews with members of the VFX team.
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Wouldn’t you assume that they would consider how close the camera would get to a model before they spent a bunch of time texturing something to a level of detail that would never be seen? Or do they texture it to a high level just in case they ever need it if a shot changes or maybe in a sequel or such…?
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