In somewhat of a shake-up to the compositing world, Blackmagic Design has announced that it is acquiring eyeon Software.
Day 3 of the Siggraph Show in Vancouver and the trade show opened, joining the papers, tech talks, presentations and general geeking out that is Siggraph 2011. Today included detailed talks from Pixar, news on Alembic, OpenColorIO and much more.
The start of our Siggraph coverage 2012
A timeline of films and tech innovations over 20 years from Sony Pictures Imageworks and Sony Pictures Animation.
We talk to cebas CEO Edwin Braun about the release of thinkingParticles 6 and the new tech inside it.
We speak to SPI about lizard skins, spiders and vast city blocks.
We celebrate 25 Years of SPI with 5 VFX Supervisors.
Iron Man is a blockbuster hit due to a focus on acting, great action sequences and seamless big budget visual effects by lead facility Industrial Light and Magic, steered by visual effects supervisor John Nelson. Alongside ILM was The Orphanage and we drill down on just one aspect of the film – the Heads Up Display – in this week’s fxpodcast with designer Dav Rauch.
What is coming in 2008 – we have roughed out a schedule of effects films for 2008., From Indy to Maxwell Smart, from Lions to Penguins and on to Robotic heroes. What we can expect and from whom.
Mike Seymour and Kenji Kato discuss the visual effects in Spiderman 3.
Spider-man 3 delivers on its promise with three sensational CG villains and new side to the web-slinging superhero. Bill Dawes and Kelsey Brookes go behind the scenes with the Sony Pictures Imageworks VFX and animation team of what is reported to be one of the most expensive movies ever made.
Behind the scenes of two recent TVCs for Evian and Nissan with VFX by Mikros Image and Digital Domain.
Part 1 of our coverage of Avengers Infinity War: A deep dive into the new Thano’s face pipeline at Digital Domain.
Siggraph opened on Monday. On day one, highlights included the conference keynote from Ed Catmull (Pixar), Nuke and Autodesk User groups, new software from Maya, Renderman, Motion Builder and some great technical papers – and Fjorg started.