3D camera Track to Fusion Question

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Viewing 12 posts - 1 through 12 (of 12 total)
  • Author
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  • #201419
    macool
    Participant

    Hey Gang,

    I’ve been trying to track some 3D CG footage in Boujou and wanted to bring this into Fusion to add graphical elements to follow camera moves; as secondary animations, etc. (Why we don’t have the original CG camera file is another story, probably best saved for a later date)!

    I got the camera track from Boujou and seems OK, however when I import the .ma (Maya) track from Boujou into Fusion 3D camera node, when viewing the new camera I see its extremely small (the grid + camera data is SO far away) Am I doing something terribly wrong? Can anyone help with clues,advice, a great post story. In short, its not working the right way.

    OK, thanks alot!

    #214835
    bnw
    Participant

    You might try adding a Known Length coordinate frame hint in Boujou if you haven’t already… not sure what scale Fusion expects things at but at least that should let you vary the scale of the scene!

    #214833
    guillem ramisa
    Participant
    macool wrote:
    Hey Gang,

    I’ve been trying to track some 3D CG footage in Boujou and wanted to bring this into Fusion to add graphical elements to follow camera moves; as secondary animations, etc. (Why we don’t have the original CG camera file is another story, probably best saved for a later date)!

    I got the camera track from Boujou and seems OK, however when I import the .ma (Maya) track from Boujou into Fusion 3D camera node, when viewing the new camera I see its extremely small (the grid + camera data is SO far away) Am I doing something terribly wrong? Can anyone help with clues,advice, a great post story. In short, its not working the right way.

    OK, thanks alot!

    When you export your tracking data I think there is an option to scale the whole track. Try that.

    #214836
    Robert Majewski
    Participant

    http://users.pandora.be/Lightwaverz/Fusion/FusionTutorial01.html

    I noticed in these vids, that Boujou 4 seems to have an export to Fusion 5 option. Might be better to use this if you have v4. I don’t have Boujou so this is just a guess on my part.

    #214834
    Charlotte
    Participant

    In this tutorial he’s using a nodal pan mvt for tracking, and set up boujou for it. In this case it works fine. But if you don’t have a nodal pan but a free move, it’s the mess like macool said.
    if anyone got the solution ..?

    #214840
    Omar Sancristobal
    Participant

    Hello there, I too am trying to import a ‘free move’ camera tracked in boujou into Fusion 5.
    I too get the point cloud as a distant affair! Has ANYONE got a solution to this problem? I’m really up against time, and so any help at all would be greatly appreciated.

    #214839
    Arda Kaya
    Participant

    Howdy folks. I was just on the pigsfly (http://www.pigsfly.com) forums earlier and I read that Fusion’s 3D space is scaled very small compared to the default for most other apps. The solution then would be to try and scale your data. Good luck.

    What I don’t get about fusion is that it accepts all sorts or different 3D camera data, but it can’t export ANY. That seems a might odd to me.

    #214838
    Tanvir Raj
    Participant

    Fusion 3D space is similar to Maya, which is 1,1,1 unit cube. All 3D apps have different ideas on their 3D world, Max derives its space via AutoCAD, where Y is in and out of the screen, rather than Z for example. The scale of these world volume differ from app to app.

    To import data from Boujou, export all data to Maya .ma format, then import it into Fusion.

    #214832
    Anonymous
    Guest

    I have had great success doing my tracking in PFTrack from the PixelFarm. It works great with Fusion….from my experience anyway. I got turned onto the company when I downloaded the pfhoe and tried it out for a couple of months (no time out). It was great, it takes the complication out of tracking with really slick automation.

    I also just heard that they opened up a new North American office. Anyways, take care everyone.

    pfhoe.com

    #214841
    Andrea Chua
    Participant

    I had 2 do some nasty shots with awful tracking.3D tracking was the best(fastest) way to do the shots.Match Mover is cool for importing the camera,inF5.I’ve done good amount of shots using the 3D tools in F5,& is good to know that they work propper.1 thing to remember when importing camera movement from MM is that it tracks the scene from frame 0.So just move the path 1 frame forward.The scale is no problem,using the image plane Y got that slider to correct it.Before attacheng the image2 the Image Plane use Crop and set it to autocrop.

    #214842
    Krista Southee
    Participant

    I made the above tutorials, but they moved to this location: http://cid-3b795a01f6723a14.skydrive.live.com/browse.aspx/Fusion%5E_Tutorials

    If you look in the tutorial “Windchime flies”, you’ll get a good workflow to handle this problem. It’s about scales indeed and it’s just a matter of finding settings that work easily.

    #214837
    Anonymous
    Inactive

    take a look tool, ixir 2d track editor

    it could be useful,
    http://vimeo.com/channels/154218
    http://www.ixirdigital.com/products.php

    Export Files
    3D Software Files
    3D Equalizer v4 2d Track File
    PFTrack v5 2d Track File
    Boujou 2d Track File *.txt
    SynthEyes 2d Track File *.txt
    MatchMover/Movimento 2d Track File *.rz2
    Maya Live 2d Track File *.txt

    2D Software Files
    Nuke 2d Track Files
    Nuke RotoPaint Files
    Nuke Camera Files *.txt, *.nk
    Shake 2d Track Files
    Shake RotoShape Files *.txt, *.ssf
    Fusion 2d Track Files
    Fusion Mask Files *.dfmo, *.comp
    After Effects 2d Track Files
    After Effects Mask Files Clip Board
    Combustion 2d Track Files
    Combustion GMask Files *.ascii, *.GMask

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