3DS Max scenes imported into Flame… Help!

Home Page forums fx Art and Technique 3D / CGI 3DS Max scenes imported into Flame… Help!

Viewing 3 posts - 1 through 3 (of 3 total)
  • Author
    Posts
  • #202335
    Anonymous
    Inactive

    Hi everyone,

    I hope someone can help me! I’ve created a scene which mainly comprises of a mobile phone, lights and a camera in 3ds Max and now want to export the scene as either a .FBX or .3DS file and then import this into Flame. I’ve done a few tests already but things aren’t quite working out. My first problem is that I have a Quicktime of the menu interface working as a texture on phone’s screen but this isn’t being picked up when the scene is imported into Flame, It works if it’s a single JPEG but not a JPEG or TIFF sequence. Does anone know how I can solve this?

    Also, the phone is really reflective and the textures reacts to the light very well in 3ds Max, can I get the same kind of results when I import the scene into Flame?

    Any help on this would be greatly appreciated! Thanks in advance.

    #216908
    Ramazan
    Participant

    you need to apply the sequence screen insert in action directly as a texture rather than use the fbx inbuilt texture as i also have never got the sequence to work when it is collapsed into the fbx geometry.

    just select the screen, have your layer selected and drag in a texture. It should be child to the screen. Change the texture mapping from reflect to wrap, and turn submaterials off (in the geometry paramaeters).

    to add reflections, you can copy the geometry, apply a new texture to this which is some form of environment map (just as you would in 3d) and play with the blending, you may need to just offset it a little so that the two objects are not coplanar, else the zbuffer may screw up a little. It is sometimes better to do the reflection downstream with a copy of the original action with linked axis. So you would have one action for the phone and screen insert, and another which is an exact copy of this action but with the reflection mapp applied.Then combine the two actions however you need.

    paul

    #216909
    Julian Karam
    Participant

    Thanks for the help Paul, exactly what I needed! Much appreciated!

Viewing 3 posts - 1 through 3 (of 3 total)
  • You must be logged in to reply to this topic.
Copy link
Powered by Social Snap