Animating strokes in Batch or Action

Home Page forums Autodesk/Discreet Flame and Smoke Animating strokes in Batch or Action

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  • #202895
    kepler
    Participant

    Hi, anyone could explain if there’s a way to make animated strokes in Flame outside the Paint module?
    Like the ones in AE, simple strokes being animated in his formation, like a map arrow, for example.

    I know that you can do them in the Paint module and its Autopaint, but it’s very limited since you’re outside of Action or Batch.
    I would like to know if there are any way to do it inside Batch/Action or how are you doing them in your works.

    Thanks.

    #217914
    Valter Battioli
    Participant

    Well, all depends of what kind of effect you want to achieve.
    What you can do is, add a TEXT node in batch and type a lot of “dashes” _______, after that you press the On Path…and voila, you can animate as many vertices as you wish and also you can import “opened” Gmasks shape. You have to animate the Offset on the path so you can have the “dashes” following the path you created.
    There is also another way to do it with particles, this post had been discussed already here, just search for it.
    Good luck.
    Joao Mineiro

    KEEP YOUR DREAMS ALIVE

    #217915
    Valter Battioli
    Participant

    Well, all depends of what kind of effect you want to achieve.
    What you can do is, add a TEXT node in batch and type a lot of “dashes” _______, after that you press the On Path…and voila, you can animate as many vertices as you wish and also you can import “opened” Gmasks shape. You have to animate the Offset on the path so you can have the “dashes” following the path you created.
    There is also another way to do it with particles, this post had been discussed already here, just search for it.
    Good luck.
    Joao Mineiro

    KEEP YOUR DREAMS ALIVE

    #217913
    Anonymous
    Inactive

    I usually deform a solid color in an extended bicubic, like u would draw a spline in ae.. Then just animate the cropvalue or a gmask in the corresponding layer.
    Hope that helped

    – Tim

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