Arrow Hits in Live Footage

Home Page forums fx Art and Technique Compositing, Roto, Keying Arrow Hits in Live Footage

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    lukefowell89
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    Hi everyone,

    Have a couple of questions about how I can do this as am unsure the best way to approach this, I have a couple of ideas but would like to hear what the best way to do this would be.

    I am making a short film on a low budget, the story is set in ancient british times, featuring barbarians that are ambushed. What I need to have within this are some arrows hitting both ground, trees and people. Now if these are just simple 90 degree angle from the arrow, I could probably get away with compositing in a image of an arrow with motion blur, however I find this will make things look fake. So was wondering how I would get arrows hitting the surroundings in the live footage

    I know how to track the camera (if its moving, I may have it locked off and use the wiggler), I know how to composite in footage, add blood effects. Mainly what I would like to know is this:

    how would I have an arrow hitting someone from an angle? and going through them
    how would I have an arrow hitting a tree form an angle?
    having multiple arrows in 1 shot?
    how would easy would it be to composite a blood stain from the hit using VFX rather than fake blood?
    Would this have to be done in 3d program? if so how would this work? any tutorial links?

    I have some ideas such as:
    – have an arrow already stuck into the actor but masked out originally, and reveealed, using polysterene.
    – animate an image of an arrow go though a person (motion blur, masking)
    – orange dot on the actors jacket so can track that point to attach the arrow (unsure exactly how?)
    – using 3ds max to composite this in (no idea how this would work in practise)

    Any and all help appreciated, if anyone would be able to talk me through this on skype it would be most appreciated also! If you could PM me your skype address!

    Cheers,

    Luke

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