bicubic for multiple layers

Home Page forums Autodesk/Discreet Flame and Smoke bicubic for multiple layers

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  • #202954
    onlineeditor
    Participant

    hi to all fxguide users

    My name is nikhil and I am working as an online editor on the smoke ver 2010.

    I have been trying this effect for a very long time now, but haven’t been able to figure out the way.

    I would like to give a bicubic or ext bicubic effect to multiple layers in dve or the axis.
    (for example: multiple layers are panning from left to right, I would like to give them all a bend together)
    I have tried all possible methods but the bicubic applies to only one axis or dve layer.

    If anyone has the solution for this then please let me know

    thanks
    Nikhil:confused:

    #218062
    William Judy
    Participant

    Try this.

    Create your bicubic and make sure you set keyframes for all the vertices.
    Select all the keyframes and click copy.

    Now, and your second layer, go into bicubics, create keyframes for all the vertices.
    You may have to drag the points to get it to do this. Don’t worry what it looks like, it just needs to have keyframes for all the vertices.

    Now paste your keyframes over the keyframes for layer 2.

    This works for me.

    #218063
    Paulo Matsui
    Participant

    hey mutalib

    thanks for the tip
    hope this works.

    nikhil

    #218059
    kakutarvn
    Participant

    Sounds to me like you want them all to be affected by 1 bicubic….

    Try this.

    Use Source nodes. Create a dummy layer Black/White, (image-axis) then call up the FRONT & MATTE source nodes for it. Link the front & matte nodes to the sources you want to be affected. You may need to adjust the sorce matte options to get your mattes correctly cutiing. Now you should end up with a “pre-comp” of these selected images in you dummy layer you created. Now you can turn on the ext-bicubic there and they will affect that image which is a comp of all your other images.

    On a side note: the previous suggestion can alos be carrried out easier with the new DUPLICATE function (Space+W) If you link any 2 or more sources together they will all move and attributes will all group together. Affect any one and they all will change. If you break the link afterwards, the changes stay. Very usefull.

    Brian

    #218058
    Anonymous
    Inactive

    Was going to suggest this, but wasn’t sure Smoke had Front Source and Matte Source nodes

    #218060
    kakutarvn
    Participant

    @gcapps 28403 wrote:

    Was going to suggest this, but wasn’t sure Smoke had Front Source and Matte Source nodes

    Sure.. Just think of it as Flame lite. 🙂 Missing Particles, 3D tracking, projectors, deform, 3D path text…

    But hey.. we have Timesmear!

    #218064
    Paulo Matsui
    Participant

    hey BKM

    thanks for the help
    will try this and let you know

    nikhil

    #218061
    Anonymous
    Inactive

    use the Duplicate feature.

    I believe its W hotkey in Flame Action, shift-W in Smoke Action. Then, parent away. Your surfaces are now linked, in both directions. Perfect for quick transparency links, exBicubics, bicubics, bilaterals, etc.

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