Hi. I’m planning on buying a composting software from Autodesk. But when I browsed through their products, I saw that there are about 6 of them. They are:
Combustion
Flame
Smoke
Toxik
Inferno
Lustre
I’m working on an animation which requires separate rendering passes due to the fact my machine can’t render the entire scene all at once. It is really just a simple scene with two characters talking but is made memory-intensive by the presence of hair. Right now, I speculate that Combustion is the best choice for the job. But do any of you say otherwise? Any opinions about which of these products I should choose?