Hi all. I´m comping several DvcPro50 bluescreens with Combustion 4 and the result it´s quite good, but the edges are still a bit hard and “blocky” because of the colour compression. If you work with Shake, there´s a nice trick to solve these situations: you change the colour space from RGB to YUV, then blur the green and blue channels and come back from YUV to RGB. It works really well and the edges are smooth again.
My question is: how can I apply the same trick in Combustion? How can I change the colour space from RGB to YUV? I can´t find the tool, can I do that with a plug-in?
Thank´s.