1.
How do you attach a motion builder rigged skeleton to a pre-existing skeleton in Maya that has some locks and restraints using HumanIK?
2.
This is what I’ve done:
I took a human skeleton from maya, brought it into motion builder, applied tracking clouds to it, and brought it back into Maya.
But I am unable to export a animated skeleton in motion builder back into maya with all the keyframed animations? I am getting no animation?? HELP!
Bringing in a motion builder skeleton to Maya with animations works fine. I just can’t bring in an existing skeleton from Maya to moiton builkder back to Maya.
This is for my class final!! PLEASE HELP!