Home Page › forums › Autodesk/Discreet › Combustion › Combustion or Commotion for tricky project
- This topic has 9 replies, 5 voices, and was last updated 16 years, 8 months ago by Anonymous.
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March 4, 2004 at 2:33 pm #199386AnonymousInactive
I have a project requiring lots of logo removal from footage.
Imagine a guy walking and moving his head…he has a baseball cap with a logo which must be removed. There are also logos all over his uniform.
I’m looking for the most accurate way to achieve this and have been advised Commotion is the way to go.
I need some pretty advanced feedback for this please, please, please
If anyone requires more information please ask.
March 4, 2004 at 2:57 pm #207760lucParticipanthello
i need to know if your shot is in fields or frames ?
ciao
March 4, 2004 at 3:21 pm #207766AnonymousInactiveFor this instance, frames, but eventually fields.
March 4, 2004 at 4:29 pm #207761lucParticipanthello
for the field version you can watch my post in at this link : http://www.fxguide.com/postt485.html&sid=c91ebaf95db8fc795a354f69bbc382fb
For removing your logos, you can select some single frame , remove the logo in photoshop and track this patch on your footage. You probably need some patch from different angle and blend all this patch to make smooth transition between them.
You can aslo use the morpher to deform your patch over your footage to match distortion. You can find a tutorials on http://www.revisionfx.com.
depending on the complexity of your clip this can take a lots of patience to do this type of logos removing.
You can also just make a paint whit the transfer mode “blur” to mask the logo and Track them. If you need more blur just copy past the same paint ver and over. If you have no time it a good solution.
Good luck
March 4, 2004 at 5:08 pm #207765AnonymousInactiveThanks for those suggestions.
I’m going to look at using GFX Pro from curious-software….it’s new and looks to be possibly the best thing to use….any thoughts on that?
March 4, 2004 at 5:21 pm #207759lucParticipanthi
I have look at the site web and this not impress me at all. But i have never the them. So i dont really not if tit a good choice.
Depending the quality your client demand, it will take a bunch of time to do this clean. Dont loose your time to find a miracle way. I probably doesn’t have one.
So good luck
March 5, 2004 at 5:34 am #207762David MarteParticipantIt all depends on what kind of footage you will be using…….I highly recommend Commotion for any video or film work as long it’s 8 bits……again if all your elements are for a video project then go with commotion….. that little software has a paint engine of its own, not to mention combustions also has a kick as paint engine….and its fast 🙂
March 13, 2004 at 11:16 pm #207767AnonymousInactiveThanks…
I got an eval of GFX and it’s nice….also going to look at MOKEY….
These tasks I have are hard any way I choose…
This is proving to be more work than the clothing, which is relatively straight forward, I have found.
March 14, 2004 at 12:20 pm #207764RaykParticipantdon’t know how much expirience do you have on roto, but in any app you choose, you shouldn’t try to mask all at once. try to use more, but simple shapes.
-rayk
March 15, 2004 at 8:39 am #207763dazmanParticipantIt really depends how well you know either package.
I would suggest combustion though as you are able to track individual or group paint strokes and easily regrain/texture/colour correct images if you need to track in stills etc… the main advantage in the paint module is that your workspace and paint history can be saved so that you can easily go back to change or re-render images – unlike commotion.
I would recommend commotion for any major roto work, however, combustions advanced painting tools are far superior.
I hope this helps?
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