Compositing workflow, Raster paint tool

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  • #201802
    Anonymous
    Inactive

    Hi fxguide,

    Im currently in a process of changing my work environment. I was working on Inferno for last 4 years. Now i decided to try freelance so I wont have access to online station, I have to find other ways to do some tasks. My main compositing tool will be Digital Fusion. Now the main problem i need to solve is the best workflow to input footage (EDL) from digital beta deck.
    I was thinking of one of blackmagic cards for that. Any of you had any experience with those ?
    Other thing to solve is a painter, fusion got one but its a vector based, and i really used to Inferno paint tool. I was wondering if there is a software that got a painter like that. Those might be simple questions but i was for a long deep into big studio pipeline and used Inferno for 99% of my job .

    Thanks in advance, Paul

    #216093
    viking jonsson
    Participant

    hi,
    Fusion has a mode called multi stroke(which it defaults to btw) It behaves closest to what you want.

    b

    #216095
    tuan lu
    Participant

    its not exactly the same behavior, maybe there is software for painting sequences only, I’ve never heared of anything like that.

    #216094
    guillem ramisa
    Participant

    In my opinion most vector based painters suck really bad. I understand the advantage of being able to track and adjust strokes afterwards but the feeling man, the feeling. It just isn’t the same as raster painters like the one flame has. It’s pretty basic and simple but it’s enough, you don’t need more. What you really need is “feeling” and that is hard to find I have discovered.
    I’ve tried fusions paint and it sucks. Shake’s is ok in feeling (although vector) but it feels a bit basic and crude. Commotion could work, it is raster but it’s old software now and I didn’t like it very much workflow-wize anyways.
    Silhoutte paint is supposed to be a specialized software for roto and paint. I don’t know if it’s any good. I downloaded a demo (for PC) and the paint module crashed on me all the time so I can’t tell how it works.
    Nuke’s paint module is famous for crashing so that one sucks as well, and it’s bloody vector too. I know that they are reworking the paint module so please please – all of you guys out there – contact them and tell them what you want… and it should above all be “feeling” 🙂 Maybe hard to nail down what that is but I think they should take a close look at Flame.
    Well what do we have more? Combustion… that one sucks too. It has really nice features like the ability to track strokes and so forth but man does it suck when it comes to…. you guessed it – feeling. It just isn’t possible to use a paint when you clone or paint a stroke and when you release the pen from your wacom board the whole stroke jumps one pixel to the left or right or whatever. How could you ever paint fine gradients like skintones or tiny details when it behaves like that?
    Then we have Toxik. We have just received a copy of the 2008 version to evaluate. I’ve only just started to try it out and jumped into the paint module only once but it felt promising. I don’t know what technique is under the hood, raster or vector (maybe someone else knows)? I will have to get back to you when I’ve taken a closer look at this one.
    And finally we have photoshop CS3 with it’s new capabilities of handeling movie files. It’s photoshop alright and the feeling is nice but I don’t know, the “animation timeline” feels like a poorly integrated add-on. It doesn’t work for me.
    So I’m sorry to say that I haven’t found the perfect paint tool besides Flame’s. I will get back to you about Toxik though. And cross your fingers that Ron Brinkmann will put his spell on Nuke’s paint.

    Cheers,
    K.

    #216096
    tuan lu
    Participant

    yes, Toxik is looking promising, but i have to wait for 2008 version that is not based on database structure cos its one seat thing. I also have to take under consideration price of the package i will be using just for painting. I so used to the speed and workflow that was in Flame paint module that its hard to do anything in digital fusion paint. thanks for the input guys.

    #216100
    Ian Anderson
    Participant

    paint in fusion 5.2 is best vector paint I know, it sucked in v5. As for bitmap paint, silhouette is quite ok, and fast.
    For conform, check http://www.bluefish444.com, their standalone symmetry software supports EDLs and captures directly to DPX or TGA. Fusion can load EDL, but needs little help, see http://www.vfxpedia.com/index.php?title=FAQ/EDL_Import. You can also use Adobe Premiere, if you feel adventurous.
    I am trying to script something like flame edit reel some for fusion just now, will post on vfxpedia.
    Good luck
    jirka

    #216101
    Ian Anderson
    Participant

    paint in fusion 5.2 is best vector paint I know, it sucked in v5. As for bitmap paint, silhouette is quite ok, and fast.
    For conform, check http://www.bluefish444.com, their standalone symmetry software supports EDLs and captures directly to DPX or TGA. Fusion can load EDL, but needs little help, see http://www.vfxpedia.com/index.php?title=FAQ/EDL_Import. You can also use Adobe Premiere, if you feel adventurous.
    I am trying to script something like flame edit reel some for fusion just now, will post on vfxpedia.
    Good luck
    jirka

    #216097
    tuan lu
    Participant

    Thanks Jirka, i will try Silhouette out. Regarding conform i was thinking about http://www.blackmagic-design.com video cards. But i dont think they have something like Symmetry, i would have to input EDL’s in fusion.

    #216102
    Ian Anderson
    Participant

    just a warning, silhouette puts painted frames in the PROJECT directory. If you change the project name, it’ll lose access to old painted frames. Performance depends on graphic card.

    Blackmagic works for monitoring in Fusion, you will need premiere for conform and playout.

    jirka

    #216103
    Ian Anderson
    Participant

    just a warning, silhouette puts painted frames in the PROJECT directory. If you change the project name, it’ll lose access to old painted frames. Performance depends on graphic card.

    Blackmagic works for monitoring in Fusion, you will need premiere for conform and playout.

    jirka

    #216098
    tuan lu
    Participant

    jirka – would you be so kind to pop me your skype/ICQ/MSN or whatever you use. got few questions for you.

    #216105
    Andreas Schnell
    Participant

    you can try Moviepaint .. smooth, clones well, and paints minute pixels as well..

    #216104
    Ian Anderson
    Participant

    is Moviepaint 8bit only? Silhouette and Fusion paint can go to float

    #216099
    tuan lu
    Participant

    After a bit of searching and testing, Digital fusion got a paint tool and it kida works, but its slow to work in. To my surprice with new bundle of Photoshop CS3 comes a animation tab, and you can paint on sequences, output them whatever you like ( MOV, or image sequence ).

    #216092
    Sinan
    Participant

    @pawek22 23924 wrote:

    Hi fxguide,

    Im currently in a process of changing my work environment. I was working on Inferno for last 4 years. Now i decided to try freelance so I wont have access to online station, I have to find other ways to do some tasks. My main compositing tool will be Digital Fusion. Now the main problem i need to solve is the best workflow to input footage (EDL) from digital beta deck.
    I was thinking of one of blackmagic cards for that. Any of you had any experience with those ?
    Other thing to solve is a painter, fusion got one but its a vector based, and i really used to Inferno paint tool. I was wondering if there is a software that got a painter like that. Those might be simple questions but i was for a long deep into big studio pipeline and used Inferno for 99% of my job .

    Thanks in advance, Paul

    The same with me, I just got used to it so much. I only know the FFI way.
    I should tell you a little difference between inferno and blackmagic video input. There is no chroma filtering in that video card, when converting from YUV_4:2:2 to RGB image. This filtering is a very good feature with DIVO on good old onyx2. You would need this filter when doing I/O with digibeta, since it is a single link device. A small test: just create a red text over blue background, you will see the aliasing in chroma.

    However it should be possible to do chroma filtering, in a software way, with almost any compositing package. But other than this little problem, decklink is amazing for the price, if you just plan to use it as your I/O device.

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