Home Page › forums › Autodesk/Discreet › Combustion › Copy and Duplicate
- This topic has 7 replies, 6 voices, and was last updated 12 years, 6 months ago by Googly Mania.
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April 8, 2008 at 8:25 am #202186kk01Participant
Hi,
There is a command I don’t understand in Combustion and that is, whats is the difference between ‘Copy’ and ‘Duplicate’…’KK’
April 8, 2008 at 8:12 pm #216747Kelley MuroParticipant“Copy” does exactly that: it creates an entire copy of the layer and footage, which may then be modified without affecting the original.
A “duplicate” is analogous to an instance, in 3D lingo. It creates a reference to the original rather than a complete copy of the data. Using duplicates consumes fewer system resources and results in faster processing within the comp. The caveat is, you can’t make changes/add operators to a duplicate without also affecting the original.
April 9, 2008 at 7:26 am #216750Googly ManiaParticipantthank you very much, now I understand the differences 😉
April 9, 2008 at 10:05 pm #216749xuefeng xuParticipantzolo’s response is close, but not entirely accurate. 1) His respone applies to layers and composites, if you duplicate an operator or object there is no link between them (same as copying). 2) When you duplicate a layer you can add new operators on top of the italicized items and it can/will be unique to that layer (italicized means instanced). If you add an operator between italicized items it will be applied to all layers. This is similar to referencing in 3ds Max where evening below the point of Reference is an instance and anything on top will be unique.
Hope that helps,
-EricApril 18, 2008 at 7:49 am #216745chrisParticipantApril 21, 2008 at 1:40 pm #216751Googly ManiaParticipantthanks alot for the document…will be downloading it now…
April 22, 2008 at 4:35 am #216748The IonParticipantI would like to know whether is possible to import Uncompressed 10 bits HD files into Combustion?, Thanks
April 27, 2008 at 9:40 pm #216746chrisParticipantcombustion can load 8/10/12/16 and float images into its workspace. the file format is the primary ??? left from your post. if you load 10 bit CIN or DPX files then yes, it can load 10 bit uncompressed files.
//gD
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