Copying a layer in action?

Home Page forums Autodesk/Discreet Flame and Smoke Copying a layer in action?

Viewing 4 posts - 1 through 4 (of 4 total)
  • Author
    Posts
  • #200541
    Ebrunoski
    Participant

    I was wondering if there is a quicker/easier way to copy a layer (including all cc, Keying, blurring, slipping, transformations, surface modifications,etc than: Adding a new layer with the same clips, copying and applying the original image/axis, recalling all CC, keying setups and manually entering blurs and slips. I know I could delete everything ecexpt for the layer and axis/images I’m want to copy, save that action set up and then recall it as N+L in the original action, but even that is still kind of a pain. In fire, within a big multilayer DVE set up,you can save an individual layer set up and recall it into a new layer. Is there anything that quick an easy for inferno?

    Thanks,

    Eric

    #211540
    Ebrunoski
    Participant

    An additional note. You know when you recall a N+L set up and it gives you 50 million extra empty layers. Is there any way to get rid of them or make this not happen?

    Eric

    #211541
    spetz
    Participant

    I know it might be something you already thought about, but you can always try to work thourgh Batch prossesing workflow, and just copy the action there simply, that will keep all the info you want, and all that is left is to asign a new layer instead.
    Adding an output node afterwards, (without adding extra nodes), will give you the same render time that it took rendering it from action.
    and yeah, unix can be a pain in the ass sometimes, but it gots it’s big addvanteges also..

    #211539
    Ebrunoski
    Participant

    Thanks for the reply and aditional info.

    Eric

Viewing 4 posts - 1 through 4 (of 4 total)
  • You must be logged in to reply to this topic.
Copy link
Powered by Social Snap