Home Page › forums › Applications › Nuke › De-stabilizing a stabilized shot
- This topic has 2 replies, 3 voices, and was last updated 11 years, 3 months ago by zain khan.
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July 28, 2009 at 1:27 pm #202991npittas_vbParticipant
Hi guys, I was wondering if there is a way to reverse the Tracker Stabilizing in Nuke in order to de-stabilize the shot back to it’s normal shaking.
I have a shot that I have stabilized in order to paint some missing stuff in, and I need to reverse it back to it’s normal Rotation+Translation (a hand is holding a tablet for a Washing Machine and it rotates its)
I’ve tried Negating the Stabilize with a copy of the stabilizer after the final Merge, but it only gets the rotation Back when I negate the node. The Translation is still not reversing.I have to hand move the picture in order to get it back in place for every frame.
I also tried using an extra transform just for the translate but I can’t figure out the formula Nuke uses to Transform it.
The sequence is PAL 720×576 so the stabilize and the composition was very easy but now I’m stuck with a Rotating Hand around a still Washing Machine Tablet…and I need the other way around
Any help would be appreciated
July 28, 2009 at 2:17 pm #218107felicity remezaniParticipantwell if you used nuke to stabilize the shot copy that tracker node and paste it after your work. Then change the operation from stabilize to match move and it will match the stabilized plate back to the original shaky movement.
I used this method to animate objects I needed composite onto the plate and then put the motion back in while applying camera motion blur with the motionblur2d node using the vectors from the tracker.
Anyways I hope this makes sense and helps you out.
Rob
July 28, 2009 at 2:38 pm #218108zain khanParticipantThank, you’re a saver.
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