Depty Of Field Inside Combustion (Not from RPF/RLA)

Home Page forums Autodesk/Discreet Combustion Depty Of Field Inside Combustion (Not from RPF/RLA)

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  • #199790
    BergMeister
    Participant

    Hello Pary People,
    For the last few days I have been trying to acheive a depth of field effect within combustion3.

    To give you abit of background I’m doing camera movs on oversized images using the combustion 3D-Space, camera and lighting. What would be nice however is to be able to put some natural depth of field and focus pulling into the product. The problem is that there dosn’t seem to be any way to get combustion to write or show z-buffer infromation from its own camera. Does any bright minded people out ther (or in here) know if this is possible or if there is any other workarounds?

    Cheers
    BergMeister

    #209002
    Keyser_Soze
    Participant
    BergMeister wrote:
    Hello Pary People,
    For the last few days I have been trying to acheive a depth of field effect within combustion3.

    To give you abit of background I’m doing camera movs on oversized images using the combustion 3D-Space, camera and lighting. What would be nice however is to be able to put some natural depth of field and focus pulling into the product. The problem is that there dosn’t seem to be any way to get combustion to write or show z-buffer infromation from its own camera. Does any bright minded people out ther (or in here) know if this is possible or if there is any other workarounds?

    Cheers
    BergMeister

    You’ll have to fake the depth of field with a plug-in either with Combustions own blur or even better with a lensblur like Sapphires RackDefocus. Good luck.

    #209003
    softer_vb
    Participant

    if u can render a greyscale z depth matte, then u can use that to drive the compound blur in combustion, it’s not a focus effects but combined with a glow and/or some CC u might get a nice effect.

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