Flame 2011 Garbage mask with hole

Home Page forums Autodesk/Discreet Flame and Smoke Flame 2011 Garbage mask with hole

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  • #203669
    Anonymous
    Guest

    Hello,

    As in the User manual it is written;

    Any holes in the imported garbage mask are also holes in the 3D geometry.

    So I understand that it is possible to create a garbage mask with a hole on flame in the GMask node.

    If yes, could please someone give me a clue how to do so?

    Thanks very much,

    Thomas

    #219208
    shannones riders
    Participant

    What if you just draw an other garbage mask with color down to 0 (black)?

    #219206
    Marco Nostadt
    Participant

    i couldn’t figure that out as well…

    #219205
    Steven
    Participant

    As far as I was aware this was not possible to do when importing in Gmasks as geometry.

    What page is it written in the manual so I can have a look as well?

    Many thanks!

    Regards
    Grant

    #219209
    claudio antonelli
    Participant

    I wrote a tip that would allow you to, in certain contexts, cheat this look into working over on the Area. I should re-write it for multi-outs in 2011, because it’s so much simpler now.

    http://area.autodesk.com/tips/fake_booleans_in_flame

    #219210
    van lima
    Participant

    When you create a garbage mask with a spline crossing over itself, the areas which are black appear as “holes” when imported as 3D geometry. Simply creating another mask which is black will not work, as this geometry gets imported as a second solid.

    Steve

    #219207
    Marco Nostadt
    Participant

    yep.. i guess that was their meaning..
    thnx

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