Home Page › forums › Autodesk/Discreet › Flame and Smoke › Flame and Z-depth information for an image
- This topic has 2 replies, 3 voices, and was last updated 17 years, 9 months ago by PIL.
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January 9, 2003 at 3:18 pm #198948AnonymousInactive
Corrected version of the original post:
I have 3 targa sequences with:
* the RGB sequence
* the matte sequence
* the grey graded version of the rgb sequence ( i mean the z-depth)Now, how can I make Flame understand that it has to use the rgb file with its matte, and use the grey graded file for the z-depth information?
Basically, I want Flame to use the information contained in the three different sequences to composite one single sequence with a z-depth information
It’s pretty easy with combustion, but I can’t figure it out with Flame…Thanks!
Maxence
January 9, 2003 at 3:35 pm #206721AnonymousInactiveFlame does not comp nativly using z-pics. Sapphire plugins include z blur, z comp etc but I’m not sure that they will work with your images.
this is from Alan Boucek from Tippet:
This is only part of what you need to do if your z-depth is in float.
Depending on your pipeline, z-depth may have some really high values
which won’t be visible in a normal 0-1 rgb space.for our pipeline, we have a macro that applies an expand, then a clamp-
basically it pulls a key from the floating point values.I’m pretty sure that’s exactly what Shake’s depth key does, but that
assumes that the depth is in the z-channel.
:F
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January 10, 2003 at 10:36 pm #206722PILParticipantI imagine that you know that, from the desktop, you choose the front clip with the red arrow, the matte clip with the blue arrow, etc.
You can,t use the Z-depth information in Flame because Flame doesn,t accept formats like rpf or rla with Z-buffer. You can open this formats in Combustion and use the g-buffer information, with the Z-depth included. If anybody knows how to import z information in Flame, please tell us.
The people think that Flame works like the community Combustion+3D Studio importing objects, materials, Z information, etc, but in this case is not true. -
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