Flame Linux

Viewing 15 posts - 1 through 15 (of 26 total)
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  • #200424
    Martincito
    Participant

    Has somebody test it?
    It is faster on Linux than on Tezro?
    How about the price?

    #211130
    Anonymous
    Inactive

    Stranger, today in the site of discreet (http://usa.autodesk.com/adsk/servlet/index?siteID=123112&id=6086486&linkID=6086398) and the limitations of the PC (bandwith), 2K suite is 12bits and others (SD/HD) not, why? Im not user of FFI

    #211118
    higginba_vb
    Participant

    they might be using fancier video hardware on the 2k suite, but the more honest answer is “marketing.”

    #211135
    Anonymous
    Inactive

    Poor programing and tezro’s better hardware.

    Anyway I beleive flame on linux is very highly priced, could be wrong, but heard……

    #211126
    Anonymous
    Inactive

    Around 40k for a flinux I think

    #211136
    Anonymous
    Inactive

    Missing a Zero in there I heard. Just hoping I’m wrong but reliable source…..

    #211127
    Anonymous
    Inactive

    Seriously? I heard it was going to be under 50k.
    Wow.

    #211137
    Anonymous
    Inactive

    I’ll dig a little deeper over the next few days and try to find out…

    #211131
    Anonymous
    Inactive

    Flint on linux is in the 70k range…with FLAME on linux being more like $200k

    #211122
    patdawg
    Participant
    ultimind wrote:
    Flint on linux is in the 70k range…with FLAME on linux being more like $200k

    .

    The $200k doesn’t sound too off the mark. Flame on Tezro will cost you upwards of that, and the dualcore Linux should be loads faster than the SGI.

    #211133
    Anonymous
    Inactive

    hmmmm……. when i tested flint on linux in one of the backrooms at nab this year i found it to be much less interactive than even an octane2 v12. I put 4 layers of 1080p into action and ALL interactivity was gone. This is definitely something Im not used to when working on an octane2 v12. Unless they figured out how to pimp that gfx hardware better, I would wait it out.

    #211114
    John Montgomery
    Keymaster

    There is most certainly a wall you hit when using flint and high resoultion imagery. I like to use high res stuff for graphic projects and without proxy mode, interactivity really bogs down on flint.

    Not allowed to talk publicly about flame yet, except to say its fast…..

    blumediaprojekt wrote:
    hmmmm……. when i tested flint on linux in one of the backrooms at nab this year i found it to be much less interactive than even an octane2 v12. I put 4 layers of 1080p into action and ALL interactivity was gone. This is definitely something Im not used to when working on an octane2 v12. Unless they figured out how to pimp that gfx hardware better, I would wait it out.
    #211134
    Anonymous
    Inactive

    and that interactivity is one of the things that makes flame so great…………

    #211125
    Martincito
    Participant

    I went to a demo last thursday at NAB Post New York and Flame on Linux looks very fast and the interactivity was excellent. The guy put together 20 layers in HD and the flame moved fast. He also tried the edge-rays Sapphire spark, that usually is very slow, and the interactivity was excellent, almost real time every time that he changed the parameters.

    #211132
    Anonymous
    Inactive

    Discreet demos are very highly tuned to the specific product to make it look amazing. It’s when you get a backroom demo for yourself and get to throw your own layers in there that you see the real speed of the product. Don’t ever take the discreet demos as being realisitic.

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