Flame memory token ?

Home Page forums Autodesk/Discreet Flame and Smoke Flame memory token ?

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  • #200904
    Anonymous
    Inactive

    Hi guys,

    I’m working on Octane 2 Flame 8.5.
    I have 20 layers in my comp, and I keep having this message :

    “Out of memory for images.
    Please increase your memory token.”

    Then Flame freezes and I have to reboot.
    I’ve been told that this version of Flame is not supposed to prompt this.
    But still…

    If anybody has a clue to fix that, let me know.

    Thanks,

    Alfafa.

    #213168
    bnw
    Participant

    Mmm, that’s not supposed to happen any more 🙂 Are you working with 4k stuff?

    You can check how much memory you’re actually using by running “gmemusage” from a shell… if you are getting close to using it all, then you need to buy some more RAM – but there’s no point going above 2.5 gigs with 8.5. If there is still a good amount free you could play with the memory settings in the configuration files… take a look at the Memory keyword section in the Installation Guide, it’s a little complicated 😉

    Otherwise… get 9.5, which is 64 bit and can use as much RAM as you can shove in the machine, 8 gigs for Octane2 😉

    #213170
    jack05282 sparrow
    Participant

    When you start flame, you probably have a line like this somewhere :

    MEMORY : Using 684 MB (or 509 buffers of size 720×486 @ 8-bit).

    This is what flame gives you if you dont manually change the value in your init.cfg

    remove the # and change the Memory Keyword value…

    #MemoryApplication 600

    #213169
    Martin Furness
    Participant

    This use to happen to me all the time when running Inferno 5.3 on Onyx 2. I would have to go in and allocate more memory to my Action module, which in turn would redistribute what my graphics whould do. This worked well if my layer count would get to high, especially when using alot of source nodes.

    #213167
    Noriaki
    Participant

    Thanks a lot guys……
    I’m going to check this out.
    Alfafa.

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