Hi,
So i want to explode some custom particles from a Sphere but at a point in their explosion I want them to freeze. i have seen this done before, but can’t remember how.
Thanks.
Add a particle manipulator of type “Function” and enter the expression:
speed=speed*(frame<magnitude)
Then (mis)use the magnitude parameter to set the desired stop frame. (Or you can also enter it directly in the expression.)
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