Hail NUKE-dom

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  • #200203
    Anonymous
    Inactive

    Heya all,

    Just wanted to chime in and say that I am thoroughly enjoying working with NUKE for the first time. We had a chap from D2 come out and spend the week with us running through the various nuances of the current build and a sneak peak of the next release.

    Heres to hoping this community grows!

    Cheers!

    … now which button turns NUKE on?… 💡

    #210311
    Anonymous
    Guest

    I would like to chime in. I got my Nuke demo last week (I was the poster a few threads below – so now all is ok), and I like the applications potential. My company will prolly incorporate it in pipeline this fall. Too bad they hid some features for this build but im sure theyll bring them back in soon (3D lighting).

    #210310
    Anonymous
    Guest

    3D lighting and all the Geo features still there, they’re just not listened on the menu.tcl. You can either edit the menu.tcl and add them back or type their name on the nuke command box.

    But the 3D lighting wasn’t that good and it had some issues when your scene had multiple lights, that may be the reason to take them off for now.

    See ya

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