Help with understandin Stereoscopic Projects…

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    macool
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    I was wondering if anyone could help me understand the process of getting objects rendered from; let’s say a 3D application, then turning them into fully animated Stereoscopic looking final?(sorta like the stereo wiggle effect) or the “what dreams may come” vfx

    I’d love if someone could expand on how these techniques are comped and effected in Post; specifically on the 2D backend, . Thank you kindly.

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