Home Page › forums › fx Art and Technique › the fxcraft › How to become a VFX artist?
- This topic has 1 reply, 2 voices, and was last updated 7 years, 6 months ago by Anonymous.
-
AuthorPosts
-
April 29, 2013 at 4:04 pm #205735AnonymousGuest
Hello all..
I am from Mongolia. In my country, we don’t have any VFX schools. Also i am struggling to study abroad VFX over 3 years, but,sadly, i still haven’t get a Visa. However I want to become a VFX artist so badly.
But I don’t know where to begin. Here is the questions:
1. What is structure of becoming a vfx artist?
2. What program should i learn?
3. What is a theory behind applications?
4. what books should i read?
5. Is there any online VFX programs?Having said that, if you give me a good guidance i will be very grateful for you.
April 30, 2013 at 11:53 pm #220084AnonymousInactiveHi
Rising Sun Pictures is an Australian CGI company, visit their website http://www.rsp.com.au/recruitment/theBasicsOfVFX.htm
You can download free and trail programs like Nuke – by The Foundry
Nuke is typically used by compositors, digital painters, rotoscopers & matte painters.
Maya – by Autodesk
Maya is an extensive software package used world wide by RSP & other leading VFX houses. The software is predominantly used for modeling, animation, simulation, visual effects, lighting & rendering and matchmoving.
Houdini – by SideFX
Houdini is a powerful node based 3d software package responsible for creating some of today’s award winning digital effects. Houdini is renowned for excellence in creating real world phenomena such as smoke, fire, particle, dynamics and other simulated effects.I hope that helps you
-
AuthorPosts
- You must be logged in to reply to this topic.
