hi everyone, let’s say i simulate and render a white “FumeFX” smoke with its alpha channel from 3ds max , then i import it in NUKE and merge it with a white constant. since both the FG (smoke) and BG (Constant node) are white, for me in order to see the smoke, i want to change the smoke’s color to black to see it on the constant,,, i tried grade node, CC node, i couldn’t find a solution. does anyone know how to do this? thanks in advance…..