how to make displacement map in toxik

Home Page forums Autodesk/Discreet Toxik how to make displacement map in toxik

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  • #201516
    kaset reabreang
    Participant

    hi,
    i don’t know toik it make displacment map?? and
    how to make displacement map in toxik

    thank u

    #215200
    chris
    Participant

    i think you’re after a normal map. there is a photoshop plugin by nvidia that (oddly enough) takes a bitmap image and converts it to a normal map. for a 3d render, you need a “screen space” normal map (read: from the camera, not the object space). regardless, you can take a normal map into reaction as a surface shader and then pipe it into a layer node to take advantage of 3d lighting.

    your inquiry about displacement maps is kinda either a 2d thing (like combustion’s) or a 3d thing (like flames). is that actually what you are after?

    //gD

    #215201
    k
    Participant

    thank
    it like hot wave ?

    flame or flint make by alpha black&white value some thing like that

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