Howler 9.5 FX friendly Digital Painter released

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    Anonymous
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    Digital Painter and animator Howler 9.5 released.

    Links
    http://www.squirreldome.com
    http://www.TheBest3D.com

    Version 9.5 of the VFX friendly painting tool introduces updated onion skin, updated foliage painting tools and new tools for content creators, including landscape texturing and modeling tools, obj export, and cloud modeling, rendering.

    Howler is a natural media painter with a slant toward the VFX industry, with tools like rotoscoping and frame retiming via motion prediction.

    What’s new in Howler 9.5…

    Architecture changes

    Support up to 64 threads/cores, up from 12.

    Photography

    Local contrast filter stretches the dynamic color range in local areas to simulate the look of higher dynamic range images

    Animation

    Improved onion skin with more visible layers and layer options, and Red-shift to make it easier to determine past and future frames
    New particle modeler and animator to render cloud like phenomenon

    Foliage and particle painting changes

    Ambient occlusion on foliage for more realism
    z-buffering, so you don’t need to keep track of painting in any particular order
    Speed improvements
    No more post redraw on foliage particles
    Spring setting for Orbicle particle brushes

    3D Designer changes

    Floating point pipeline
    Improved lighting and specular highlights
    Ambient occlusion
    Raytraced shadows
    Cloud systems
    Erosion and sediment
    Shading by slope, altitude, and sediment
    Store height map, texture, slope and altitude masks, zbuffer, lighting buffers, and more for later use
    Export OBJ objects for interop with 3D programs

    Tools for landscape texture artists

    Slope shading filter
    Ambient occlusion filter
    Erosion filter

    Links
    http://www.squirreldome.com
    http://www.TheBest3D.com

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