Home Page › forums › Autodesk/Discreet › Flame and Smoke › Importing FBX from PF track to Flame
- This topic has 2 replies, 2 voices, and was last updated 12 years, 9 months ago by Joseph.
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January 3, 2008 at 9:12 pm #201979AnonymousGuest
Hello,
Im running Flame 2007 serv pack 4. Im having issues importing an FBX from PF track V 4.1r3. The camera and models import without any problems. The issue I’m having is the model isn’t lining up as accurately as it does in PF track. I Have played with my physical Cam focal length and adjusting it has minimal effect. The only real solution I found was to squish my keyframes Track in the Animation editor. I Don’t beleive this is a very accurate method.
Anyone else out there have a better solution?Love to here it.
For Rilla
K Dilla.
January 31, 2008 at 4:59 am #216452JosephParticipantyou need to export the camera from pftrack as an action file.
Once you load the action in flame you get the camera in.
Export the 3D objects as .3ds files. while importing into flame, its important to turn off fit. Also if you want each model to be sepetate, you can turn on sepertae nodes.
once you have everything in, slip the footage by 1 frame.January 31, 2008 at 5:29 am #216453JosephParticipantyou need to export the camera from pftrack as an action file.
Once you load the action in flame you get the camera in.
Export the 3D objects as .3ds files. while importing into flame, its important to turn off fit. Also if you want each model to be sepetate, you can turn on sepertae nodes.
once you have everything in, slip the footage by 1 frame. -
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