I’m having some issues importing Stereo cameras from Maya into Fusion. I have tried a few approaches:
-Creating standalone duplictes of the Left and Right Maya cameras, which are exported with baked keys.
-Exporting the center camera from Maya and attempting to match the views with Fusion’s stereo controls.
Neither of these work well without a lot of nudging and guesswork. I think the issue is that Maya applies an offset to the camera’s film back, which is not something that the Fusion camera has the ability to do.
Has anybody mastered this workflow yet? Thanks in advance.