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- This topic has 17 replies, 13 voices, and was last updated 14 years, 10 months ago by Steve_Motts.
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December 21, 2005 at 10:21 pm #211405loopsParticipant
Shake for “rendering”? Whatever. I’m reminded of William Gibson’s interpretation of that word in Pattern Recognition. He seemed to think a render farm was a room full of people working…
December 21, 2005 at 11:13 pm #211398eltopoParticipantIn todays world you hardly do any work with just one app.
Imagine if Adobe took credit for every movie that Photoshop was used in it…
BTW
I just found this article on aple’s website
January 3, 2006 at 4:17 pm #211403MartincitoParticipantarctor wrote:saw Kong on Sat….
while I thought it was /very/ entertaining and Kong himself was really really fantastic (by far the best actor in the film) I have to say that (like LOTR) the effects overall were very inconsistent…from Kong being soooo convincing and emotionally engaging on screen to really bad simple comps – most shots of Kong carrying whatsername were terrible…
I feel bad saying it (I have friends who worked on it)…but the blame, IMO, rests squarely on Peter Jackson…wanting to put as much into a film as possible is great, and as a film lover I’m grateful for the passion and desire to entertain…but there were a couple of sequences in Kong that could have been dropped (because they added /nothing/ to the film in any way – spider pit being chief among them) which would have allowed an appropriate amount of time for all the other shots…The CG in general is awesome, but I agree that there are some comps that are a little weak. Every time that the monkey is shaking the girl in his hands it looks funny with tons of motion blur. The dinosaur stampede is weird, the actors have a light that doesn’t match, too bright and clean to be running below a bunch of gigantic animals. In the overall I feel the compositing work was much better in LOTR.
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