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October 17, 2005 at 10:33 am #200370paramitaParticipant
Hello all passionate and frustrated digital artists out there, I thought of stirring it up by throwing some critics in the pot … Here’s what drives me nuts with Combustion (which I otherwise love !)
* Lack of Vertical Zoom in the Graph mode – the auto-scale feature does not always do the job ! So I get a display of 2000 range for values between 0 and 1 !
* No update after keyframe – how many of you also have to go forward 1 frame and come back 1 frame to see the updated monitor after automating a new keyframe ?
* Why are so many particles refusing to load in line ?
I am sure I’ve got more, but for now I’d love to hear from you, so that I don’t feel alone winging π
October 17, 2005 at 10:51 am #210900loopsParticipantAmen to the graph zooming – I also get tangent handles disappearing off the top and bottom now and then. The graph just isn’t big enough either.
Most annoying thing for me is the way that zooming always goes into the centre of the image. Say you’ve panned over to one side to do some fine roto, you zoom out to see everything, zoom back in and you’re in the wrong place! Grrr!
What else… oh yeah, the GUI takes up far, far too much space at the bottom of the screen on a widescreen monitor.
Pretty thick that the toolbar and the workspace tree are in one tab group… they’re the two most important things but they can’t be viewed at the same time unless you put one on another monitor.
October 17, 2005 at 11:01 am #210905paramitaParticipantI do agree with the zoom thing !
But for the workspace/tools thing there is a trick if you have Combustion 4 : press Shift + F10 and your toolbar will undock itself to the top left part of the interface next to your monitors …
Hope this may help !
October 17, 2005 at 2:10 pm #210909einsteinParticipantWell, you can zoom and pan in the graph editor, although there are no buttons in the interface.
Just press ctrl and drag inside the graph area to zoom in all directions. Also, dragging with alt is for panning. You must disable auto scale for this to work.
Two another useful shortcuts:
F11 hides all palettes, leaving only views.
Shift + F11 extends bottom palettes to almost full screen.Hope this will help.
If you have mac, you must reconfigure expose, because it uses these shortcuts.
(If I really hate something about any software, it’s global keyboard shortcuts πOctober 17, 2005 at 2:36 pm #210906paramitaParticipantEinstein, thanks for your theory on relativity, and for those shortcuts – the F11 ones. However, I was talking of vertical zooming, and those you describe are horizontal ones … another dimension indeed .. π
But it’s good to hear cool tricks from other users π Keep CombustingOctober 17, 2005 at 2:38 pm #210910einsteinParticipantWell, after you DISABLE the auto scale button, you CAN use ctrl + drag to zoom vertically and horizontaly too, give it a try and you’ll see …
October 17, 2005 at 2:42 pm #210916RaykParticipantwell, einstein was right -hasn’t he always been π
turn off autoscale
strg+lmb in timeline and move the mouse up and down and you are zooming in and out π-rayk
October 17, 2005 at 3:07 pm #210907paramitaParticipantJust tried that now it works !!! You guys made my life a lot easier today, I fell like giving you some virtual hugs π Sincerely happy :)) π
October 18, 2005 at 10:17 pm #210895AnonymousInactiveI would add to your requests a better use of graphic card….sometimes I play around with fusion5 and I noticed that I can see footage on realtime…why combustion has to cache it?
A dream would be a dedicated Graphic Card to speed it up.
There was something like that for 3ds Max I think over an nvidia, if I’m not wrong was just a good card with optimized drivers to run Max faster.
I also remember few years ago a Card for AE running over Mac.
I think that with next release of Combustion if it will have a 64 bit architecture and a card or a custom driver we will start calling MiniFlame.
CheersOctober 19, 2005 at 1:48 am #210898AnonymousInactiveNomak wrote:I would add to your requests a better use of graphic card….sometimes I play around with fusion5 and I noticed that I can see footage on realtime…why combustion has to cache it?
A dream would be a dedicated Graphic Card to speed it up.
There was something like that for 3ds Max I think over an nvidia, if I’m not wrong was just a good card with optimized drivers to run Max faster.
I also remember few years ago a Card for AE running over Mac.
I think that with next release of Combustion if it will have a 64 bit architecture and a card or a custom driver we will start calling MiniFlame.
CheersTried use Open GL in viewport or render in Combustion ? If donΓβΓΒ΄t confuse in Fusion 5 is fully OpenGL in viewports.
It would like to have a more efficient and fast schematic view in the combustion and a complete Transform Operator. Beyond that it plus filters and/or FFI tools (Keyers, Optics, Motion Estimation for example)
October 19, 2005 at 1:57 am #210886eltopoParticipantWhat I really hate about combustion is the interface. I just hate it. Maybe it was because I grew up with Macs, but grey thing and its layout is just awful. I know its made to resemble FFI, but that is its problems it looks old, like something from UNIX (early 90’s).
I just hope Discreet grows up and modernise it, just like Alias did with Maya.
October 19, 2005 at 10:07 am #210894AnonymousInactiveVympel I tryied to use opengl but it lacks of lot of functions, and anyway is not fast like fusion.
I love C4 and his old ’90s unix like interface anyway, so I’m sure they will fix this.
cheersOctober 19, 2005 at 10:16 am #210904paramitaParticipantHow about Discreet opening the interface architecture in a Winamp-style ?
We could all dive into designing our own ! Mine would probably be psychedelic-sexy-ethnic. Oh, alright then, grey is the new black after all. It was a bad idea. No need for distractions when doing frame-by-frame animation after 12 hours on a pc πOctober 19, 2005 at 7:10 pm #210890AnonymousInactiveeltopo wrote:What I really hate about combustion is the interface. I just hate it. Maybe it was because I grew up with Macs, but grey thing and its layout is just awful. I know its made to resemble FFI, but that is its problems it looks old, like something from UNIX (early 90’s).I just hope Discreet grows up and modernise it, just like Alias did with Maya.
Did you ever try Preferences>Colors ?
Normally a 50% grey is the best color for UIs as your eye won t be influenced by the surrounding color. Try to make a CC with a bright green UI…after that try the same with a red UI.
Anyway, UI colors have nothing to do with “growing up” , but production environment. Try to imagine a Combustion with a “real MAC”-Look… Icons popping around everywhere, bright colors .. on every corner a different one .. etc. … That would be a nice game…but nothing I wanna work with πOctober 19, 2005 at 7:22 pm #210891AnonymousInactivePerhaps I m doing something wrong (I would love to get a “Hey, just press …” as answer), but something that really kills me, is:
When dragging footage off the screen … all thats left is this yellow frame… which is pretty “uncomfortable” when e.g. you wanna extend a tracking by hand.Next thing is… I have 2 clips … One is the fill, the other the mask. How can I paint in the mask clip, while seeing the composite.Like painting in the layer-mask in Photoshop.
Its pretty hard to paint in one window, while seeing what you paint (the composite) in the window next to it…. try repainting an edge with that πAll “Just press … ” – answers are very welcome π
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