manual 3d tracking anyone?

Home Page forums Autodesk/Discreet Flame and Smoke manual 3d tracking anyone?

Viewing 8 posts - 1 through 8 (of 8 total)
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  • #202698
    deadbeats77_vb
    Participant

    does anybody know how its done and how it actually works? i managed to get a track of a shot that the auto track just couldn’t handle – super jerky and handheld. but i was totally guessing at it as i went. any help would be great! cheers.

    #217549
    Saran Sirikasamsap
    Participant
    #217554
    claudio antonelli
    Participant

    the one thing that tip does not mention (and it’s an excellent guide) is that the trackers are a lot easier to manage of you change the toggle to “Solo” instead of “Gang” or “Selected”

    That makes it so all trackers other than the one you are on are effectively deactivated and hidden, but you don’t have to go through all the hassle of turning them on and off. Add a new tracker and the previous one disappears. Makes the tracking of 20+ points much easier.

    #217548
    greek
    Participant

    hi,
    depending on what you would like to know .. ?
    you need a lot of tracking points (obviously ;-)) – min 8 trackers on 2 “keyframes” in the shot – min 6 trackers continuously in all frames – not necessarily the same 6
    the tracked points should be distributed in space to define enough depth & perspective overlaps. – selecting all points in or close to a common plane will not work, even if the shot does look “nice” & 3D
    still it is quite helpful, if some trackers are in sort of a “rectangular” relation to each other, as this helps in defining the orientation of the xyz axes & the later positioning of the objects.

    hth –
    robert

    #217551
    Anonymous
    Inactive

    Another thing not mentioned in the explanation is the crucial “Pixel ratio” button. It defines how non-square your pixels are. It’s “number of true square width pixels of this image” divided by “current width pixels”, for anamorphic PAL as an example (not entirely correct but correct for Flame because it considers 720×576 as square pix, hehe):

    1024 / 720 ~ 1.422

    Another example where you totally need this is Viper FilmStream in widescreen mode (2.37):

    2056 / 1920 ~ 1.333

    Besides, the “relations” never really worked for me. If you want precise positioning of features / fitting with regards to real geometry some real image modeling solution will do better (like recent PFTrack).

    #217552
    Anonymous
    Inactive

    of yes and you _can_ track backwards if you do it from a non-snapped frame (frame where there are no track/ref keyframes)

    #217550
    Saran Sirikasamsap
    Participant

    that tip was added to the site 5 years ago.

    #217553
    Anonymous
    Inactive

    somehow I am sure there were no changes to the tracker since then, even though I started doing flame 3 years ago (robc can confirm). It’s just sort of _there_ 🙂 this tutorial does not mention any controls on the first page of the 3dt menu. I wonder how much effect lens distortion tweaker has.

Viewing 8 posts - 1 through 8 (of 8 total)
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