Home Page › forums › Autodesk/Discreet › Flame and Smoke › NO MORE FLAME? Say it ain’t so!
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April 29, 2010 at 7:39 pm #218961DejanParticipant
@jacko 30238 wrote:
I love this debate as it’s so pointless.
Agreed. Trying to compare one to the other is just like comparing bananas to oranges or whatever, one certainly does not replace the other. They overlap in certain areas but both are pointed at different directions at this point.
April 30, 2010 at 5:09 pm #218958IsaacParticipanti’m not sure this thread is pointless. The original author of this thread is facing a forced migration to Nuke due to $$$ issues, and that’s a real concern. There is also another major post house here in NYC i know is also not upgrading and trying to switch everything to Nuke with frame cycler. (uh, yes – you can play back HD in real time). I cannot speak for other markets, but the here in NY clients don’t care to much about flame/nuke/blah blah blah. that used to matter but no cares anymore, they just care if the work is great and can it get done on time with their TINY budget. we have seen client attended sessions drop off drastically from 5 years ago, so having a cool office with a roof deck isn’t the biggest deal anymore either. Combine that with the reality of Flame still being VERY expensive, even in light of recent price drops. will it be easy for these guys to do it with nuke? hell no, it will be painful, i’m sure there will be some very awkward client sessions, but frankly if you have nuke side by side with Smoke on the mac, well… i don’t know that’s a pretty powerful combo. you’ll need someone who’s good at both, but that doesn’t seem like such a hard thing to do.
it may not work out, but don’t kid yourself the $ savings are significant for some places. people are def trying to replace flame with nuke.
-tim
May 1, 2010 at 10:04 am #218968Stefan ViklundParticipantI wasn’t suggesting the thread was pointless, just the debate. I’m a Nuke person who has a working knowledge of Flame through colleague’s. Any serious comper who moves from Flame to Nuke, without the client issue will love it. If they don’t, then they are probably more of a finisher, who enjoys bringing everything together. I think what’s changed over the last five years is the complexity of the comps; some shots are just so big and require so much massage, that you couldn’t possibly justify Flame rates to complete then, when there is better shot based software out there. As Diogo says there is some overlap, but Flame artists’ roles are changing, as shots increasingly become too involved for the client to be present for the whole of the comping stage. It makes total sense to feed the Flame from Nuke/Fusion/AE etc, whereas 5/10 years ago, you would probably complete the whole job in the Flame.
May 2, 2010 at 3:04 am #218974Albertina BluettParticipant@rohit 30237 wrote:
but ive never seen nuke playback 2k or hd realtime on an external hd monitor.. ? can nuke do that now ?
Yes it does – i have been working with it all day, on a Z800/Aja2Ke/SAS array, it’s playing cashes at 24fps off the array to my 2K broadcast mon – no sweat, no fuss.
d/
May 2, 2010 at 6:37 pm #218962AnonymousInactive@Dermot 30249 wrote:
Yes it does – i have been working with it all day, on a Z800/Aja2Ke/SAS array, it’s playing cashes at 24fps off the array to my 2K broadcast mon – no sweat, no fuss.
d/
with audio?
June 10, 2010 at 8:36 pm #218975Albertina BluettParticipant@gcapps 30254 wrote:
with audio?
Noooooo…..
But .. if like me you have DS on the same machine then you can cut & mix audio to a sample all day long in that…
Nice to have both of them on the same machine, and if Nuke is on a current DS qualified machine then it’s able to use all the hardware, and that means i have calllabrated mon & scopes when working in Nuke, not to mention a SAS array, so it makes for a pretty solid machine to run Nuke on…
I don’t know if i would have dropped 25K in hardware for a Nuke set-up on it’s own, but i’m really glad i have them together.
The same processes run about the same render times on either – a simple comp with some Furnace core effects (my DS has the same plug-in’s) rendered with seconds of each other on the same machine, from the same footage, same arrays – it does not seem un-workably slow.
d.
September 6, 2010 at 3:04 am #218976AnonymousInactiveIt might be good to consider getting Smoke on Mac rather than abandoning outdated Flames. No Batch but you are afforded the Modular Keyer. There may be ways to exploit source nodes in substitution for cascading Action nodes. Probably the smallest learning curve coming from Flame and completely viable for client supervised sessions.
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