Nuke – keyframe animation using expressions

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  • #203770
    Anonymous
    Guest

    Hey all,

    I was wondering if anyone knows if Nuke can understand keyframe animation through expressions like Shake is able to.

    This is an example of what I mean in Shake:

    A mix node’s expression with a keyframe at frame 1 with a value of 0 and a keyframe at frame 2 with a value of 100 looks like this:

    Hermite(0,[0,99.36,99.36]@1,[100,99.36,99.36]@2)

    I want to be able to do something similar with Nuke but when you create keyframes in Nuke it just references a “curve”. There must be a way to get the data from the curve since it is all based on math.

    Any ideas?

    #219312
    jacobson michael
    Participant

    Nuke have powerfull expression (TCL/Python). You can type expression directly into the box (curve editor) , you can append any math function to it:
    curve*.5
    curve*-1
    abs(curve+300)
    curve+(sin(frame)*40)[/CODE]
    it depends what u want to achieve? 🙂

    cheers[CODE]curve*.5
    curve*-1
    abs(curve+300)
    curve+(sin(frame)*40)[/CODE]
    it depends what u want to achieve? 🙂

    cheers

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