Object Creation, focus and 2½D to 3D…

Home Page forums Autodesk/Discreet Combustion Object Creation, focus and 2½D to 3D…

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    malu05_vb
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    Hey, i need some programming help for combustion.
    i got a project where a camera fly’s through a “starfield” of red dots. (3D worksapce)

    so… there need to be a certain ammount of dots (ALOT!) 😀 .
    For not filling out the whole screen with dots a have made a script that fade out the dots [when] a certain amount of distance from the camera is acchieft.

    So… now i just need the dots.
    Some millions..
    I know this would have been alot easier with a 3d program but i need the expirence.
    So, is there a way to create objects in combustion by programming, plugins or inbuild functions (like from the scripting in Shake)?

    And how do i add Camera Focus in 3D workspace in C*? (know there is a “3D depth of field” plugin but it only seems to work on 3D objects..

    And is there a way to add polygons to 2D objects and then move them around like flat obejcts in 3D apps?

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