overlap shifting frames

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    Anonymous
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    The problem: I have a rendered sequence of 360 slices, that when overlapped at a certain point should become a seamless image

    Solution: I’m looking to see if there’s a solution in nuke for taking a sequence of sliced renderings and merge them all together, along with being able to dial in an offset to align them. Almost like spreading a deck of cards out across a table.

    First thought was using the contact sheet and decrease the gap between frames – but each previous frame seems to disappear behind some black

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