Particles…

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  • #200193
    Anonymous
    Guest

    I guess D2 Nuke doesnt have particle generators/controls yet? I dont see it listed on their software site and I would think they would mention if they implemented them. Anyone using Nuke know if there was ever any talk about particles and any plans for adding them. I’m asking mainly becouse right now I’am watching Fusion 5 demo videos and its pretty nifty things they added to it. 3D space looks pretty complete and integration seems tops. Any toughts? D2 Nuke versus Fusion 5?

    #210281
    grafikus
    Participant

    There are no particles in D2/Nuke. And no talks about this feature.(as far as i know) I think particles in compo apps looks good on feature lists but at the end of the day, 3d department do all the job. 🙂

    #210279
    Anonymous
    Guest

    DF5 looks great. Even tho both apps may be for the same thing I doubt (for what I’ve know from DF) that it will be half as customizable as Nuke.

    Besides DF5 is looking great for the last year or more, I just hope that when released it’s a stable and reliable app.

    Remenber PixelDust from 2d3?

    I’m still waiting…

    As for the particle system I haven’t heard anything from D2, and I doubt that anyone who had would tell.

    Meanwhile keep nuking 😉

    #210280
    kalthans
    Participant

    from what i saw of DF5 at NAB it was really tight. the 3D workspace seemed very well laid out and extremely user friendly. i played with it for an hour or so and it didn’t crash or lock up, so i think the stability is there.

    the particle system is pretty amazing for a compositing app…i’d put it easily on par with FFI’s particles but nowhere near where you can go with a true 3d package. really neat features include pre-packaged expressions and behaviour controls like turbulence, flocking, etc.

    overall i’ve had a better UI experience with DF4/5 than with Nuke, but Nuke in our shop has seen development of some really sick widgets that i don’t think you can do with DF. i doubt very seriously that D2 will ever include particles in their package but they have promised enhance useability and speed with the 3D workspace (which can be kinda kludgy at times)

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